Mephistopheles Yoma

Mephistopheles Yoma

DPSHealer
SS

Review

Mephistopheles Yoma
Profile Update

Mephistopheles Yoma continues to be the best DPS in the game, and his Repaired Cloth (RC) does not change that — it makes the same engine run faster. He was already the unit that does everything: marks that shred defenses, AoE and single-target damage, healing, Energy for the team, several extra turns per round and immunity to basic control. His problem was never power but complexity: you must know his cooldowns and plan how many extra turns he will chain.

The RC reinforces the kit instead of redesigning it: his enhanced third skill heals far more, and that healing scales with every mark stacked on the battlefield, so the longer the fight lasts the harder he is to bring down. The single-target brick also hits harder and keeps growing every time he casts it during the same round. The passive now permanently rewards switching forms — Speed for the real form, damage for the armored one — and needs fewer acceleration stacks for an extra turn, so doubles and triples arrive much earlier; every two extra turns he also summons Kairos, which hits the whole enemy team and hands him yet another turn.

This is not the kind of game-breaking upgrade we saw with Seraphina, because Yoma had no room left to climb: he was already at the top. What he gained is consistency — everything he did before, he now does sooner, stronger and for longer, which is exactly what a unit who lives off chaining turns needed.

For players who just got him or are new to the game, Mephistopheles Yoma is still a great choice—he was already at the top of the meta without the Repaired Cloth and remains very viable. Of course, in the more competitive meta—like Jamir—he was seen a little less often, but with the RC, he should make more appearances. For PvE, he doesn’t work well against boss dungeons that require a lot of damage, but he can help you clear all the levels and many other dungeons.

Is the RC worth it? If Yoma is your main damage dealer, yes — it is a straight upgrade to a unit you already use. Even if you do not play him, the account-wide Pavilion bonus (extra HP and Physical Attack for every character) makes it a solid long-term investment. If you do not own him or have no Skill Books to spare, there is no rush: this is not a chase unit, it is an already excellent character that simply became more comfortable to use.

+ Pros

  • One of the best DPS in the game.
  • Immune to basic control, which is everywhere in the meta.
  • Heals, generates Energy and buffs himself on top of his damage.
  • His best damage skill works even without Skill Books.
  • The RC gives him more turns, more healing and more damage.
  • Account-wide Pavilion bonus: HP and P.ATK for every unit.

− Cons

  • Not a game-breaking RC: he was already top tier.
  • Still needs Speed and Skill Books to reach his ceiling.
  • Freeze and hard control still take him out of the fight.
  • PvP only: almost useless in PvE.
  • Complex to play: you must track his cooldowns and extra turns.

Base Stats

HP 16251
P.ATK 3053
C.ATK 0
P.DEF 484
C.DEF 517
Speed 335

Skill Build

Skill 1
Skill 2
Skill 3
Skill 4
Min
1
1
1
1
Best
3
5
5
5
Mephistopheles Yoma skill level table assumes the character is at level 80, with the 8th sense unlocked and, if available, the Awakened Cloth activated and Reshaped Skills.

Recommended Cosmos Build

These are recommended cosmos combinations. You can view all available cosmos and their stats on the Cosmos Guide page.

Solar

Branches
Branches
Baroque
Baroque
Edge Pressure
Edge Pressure

Lunar

Icy Lychee
Icy Lychee
Morning Glory
Morning Glory
Trailing Fire
Trailing Fire

Star

Naga Pearls
Naga Pearls
Sweet Dream
Sweet Dream
Heavens Gift
Heavens Gift

Legendary

Vulcan Chain
Vulcan Chain
Tree of Resurrection
Tree of Resurrection
Felina
Felina

Featured Teams

These are some recommended lineups. You can see a complete list for this character and more in the full Teams Guide page.

Video Review

Análise

Repaired Cloth

Mephistopheles Yōma

Time Reshape - Awakened
Mephistopheles Yōma
Pavilion Buffs:
  • HP +1500
  • P.ATK(%) +10.0%
Piece Bonus Cost
Yōma Mask P.ATK +200 20 shards
Yōma Shoulder Guards HP +1000 0 shards
Yōma Bracers C.DMG Res +2.0% 0 shards
Yōma Breastplate HP +500 0 shards
Yōma Belt Speed +40 0 shards
Yōma Leg Guards P.DMG Res +2.0% 0 shards

Skill Descriptions

Skill 1

Dark Drop

Lv1Lv2Lv3Lv4Lv5

Deals 60% P.DMG to the target and applies 1 stack of [Time Space Calamity] [Time Space Calamity] permanent, cannot be purified, cleared upon death, irreversible, and no limits.

3
Skill 2

Life Rewind | Rewind World

Lv1Lv2Lv3Lv4Lv5

Applies 1 stack of [Time Space Calamity] to all enemies and puts himself into [Rewind] status: records his HP ratio when this skill is cast and adjusts his HP to the recorded ratio after taking non-indirect damage. [Rewind] can be triggered 1 times. [Rewind World] Yōma disrupts space-time, dealing 190% P.DMG to all enemies and applying 1 stack of [Time Space Calamity], causing all allied Saints except Yōma to lose 30% of their current HP (excluding summoned units), then dealing additional P.DMG equal to the total HP lost by allied Saints due to [Rewind World]. For each allied Saint that dies, the final damage of this skill increases by 10%

Skill 3

Time Reshape | Mistery Chamber

Lv1Lv2Lv3Lv4Lv5

Recovers the selected allied Saint for 70% of Yōma's P.ATK as HP and grants 1 energy to the team. [Mystery Chamber] Yōma uses the immaterial world to salvage the target, dealing (80% + target's [Time Space Calamity] stacks * 10%) P.DMG to the target, and gains 1 stack of [Time Space Acceleration]. [Mystery Chamber] Yōma uses the immaterial world to salvage the target, dealing (80% + target's [Time Space Calamity] stacks * 10%) P.DMG to the target, and gains 1 stack of [Time Space Acceleration].

Skill 4

Real Marvelous

Lv1Lv2Lv3Lv4Lv5

At the start of the turn, Yōma chooses a different form for battle (gaining basic control immunity), using different skill sets and passively enhancing the effects of Time Space Calamity. Each enemy action during their turn grants Yōma 2 stacks of [Time Space Acceleration]. When Yōma has at least 13 stacks of [Time Space Acceleration], he can use them for an extra turn. Each time Yōma gains 2 extra turns through [Time Space Acceleration], he summons a puppet, dealing 200% P.DMG to all enemies and gaining an extra turn, then reducing the number of stacks required for an extra turn from [Time Space Acceleration] by 1, to a minimum of 5. Yōma can gain up to 8 extra turns through Time Space Acceleration in each round. [Time Space Calamity]: Each stack of [Time Space Calamity] reduces the carrier's P.DEF and C.DEF by 1%. Yōma increases his P.ATK based on the total stacks of [Time Space Calamity] on the field, with a 1% increase per stack.

Awakened
Skill 4

Real Marvelous Awakened

Lv1Lv2Lv3Lv4Lv5

At the start of the turn, Yōma chooses a form to enter battle (gaining [Basic Control Immunity]) with different skill sets. After choosing a form, gains awakening skills [Time Reshape - Awakened] and [Mystery Chamber - Awakened], passively enhancing the effects of Time Space Calamity. Each time Yōma chooses [Real] form in this battle, permanently increases SPD by 2%, up to 6%; choosing [Marvelous] form permanently increases DMG by 2%, up to 6%. Each enemy action during their turn grants Yōma 2 stacks of [Time Space Acceleration]. When Yōma has at least 12 stacks of [Time Space Acceleration], he can use them for an extra turn. Each time Yōma gains 2 extra turns through [Time Space Acceleration], he summons a puppet, dealing 200% P.DMG to all enemies and gaining an extra turn, then reducing the number of stacks required for an extra turn from [Time Space Acceleration] by 1, to a minimum of 4. Yoma can gain up to 8 extra turns through Time Space Acceleration in each round. [Time Space Calamity]: Each stack of [Time Space Calamity] reduces the carrier's P.DEF and C.DEF by 1%. Yōma increases his P.ATK based on the total stacks of [Time Space Calamity] on the field, with a 1% increase per stack.[Time Reshape Awakened] Restores HP to the selected allied Saint equal to 140% of Yōma's P.ATK. Each stack of [Time Space Calamity] on the battlefield boosts the healing by an additional 2% of Yōma's P.ATK, up to a maximum total of 180%. Gains 1 stack of [Time Space Acceleration] and grants 2 energy to the team. [Mystery Chamber - Awakened] Yōma uses the immaterial world to disintegrate the target, dealing (120% + target's [Time Space Calamity] stacks×20%) P.DMG to the target, and gains 2 stacks of [Time Space Acceleration]. For every skill cast this round, this skill's damage is increased by an additional 5%.