Gemini Cain

Gemini Cain

SupportControlTank
S

Base Stats

HP 16341
P.ATK 0
C.ATK 2468
P.DEF 480
C.DEF 526
Speed 121

Review

Gemini Cain

Gemini Cain is one of the best defensive units in the game. He is also perhaps the best anti-combo unit in the game. His main ability is that when an ally is eliminated, he can take them to another dimension and bring them back to the field during his turn. He can do this passively with up to 3 allies, making him an excellent character against lineups that kill very quickly.

And that's another of his advantages: we have to build him defensively. Cosmos that don't require speed are easier to obtain. HP and defense. But Cain also controls, although for that we have to hit with the basic attack or skill, but that's not his main use. Still, it doesn't hurt, nor does his damage relative to his HP. His use is entirely in PvP.

Pros

  • One of the best anti-combo units.
  • Has control that can be effective.
  • Excellent defense.
  • Can do some damage.
  • Easy to build in cosmos.

Cons

  • Susceptible to control.
  • The first one they want to destroy.

Skill Build

Priority: Skill 5 > Skill 3 > Skill 1 > Skill 2
Skill 1
Skill 2
Skill 3
Skill 4
Min
1
1
2
5
Best
3
5
5
5
Gemini Cain skill level table assumes the character is at level 80, with the 8th sense unlocked and, if available, the Awakened Cloth activated.

Skill Descriptions

Skill 1

Light-speed Fist | Mysterious Devil Punch

Lv1Lv2Lv3Lv4Lv5

Deals 100% C.DMG to a single enemy unit. Has a 30% chance to apply a Dimensional Seal. [Mysterious Devil Punch] Deals 120% C.DMG to a single enemy unit. Has a 50% chance to add a Dimensional Seal. For every Mysterious Devil Punch used, Cain's attacks will recover 8% of his Max HP. (Stacks up to 2 times)

Skill 2

Galaxy Explosion

Lv1Lv2Lv3Lv4Lv5

Deals 280% C.DMG to the target and enemies taking actions before and after. Basic attacks then become Mysterious Devil Punch for 1 action round. (Cooldown: 1 round) Targets hit by Galaxy Explosion have a 50% chance to gain a Dimensional Seal. When Cain attacks (including both basic attacks and skills), he will deal bonus C.DMG equal to 8% of his max HP for every Galaxy Explosion he has cast. (Stacks up to 2 times)

Skill 3

Another Dimension

Lv1Lv2Lv3Lv4Lv5

In the first 2 rounds, Cain reduces damage taken by 20% and has a 30% (+Status HIT) chance to add a Dimensional Seal to the enemy attacker when Cain is attacked. If the target already has a Dimensional Seal, the seal will become a Black Hole when added next time. Targets with Black Hole have a 20% (+Status HIT) chance to be sucked into the black hole when taking actions. If the target has a higher speed than Gemini Cain, then the base chance increases to 35% (after the effect triggers, the Black Hole seal disappears).

Skill 4

Kishikaisei - Awakened

Lv1Lv2Lv3Lv4Lv5

When an ally unit is killed by an enemy, if said enemy's Speed is higher than said ally's Speed or the total Speed of Cain's lineup is lower than that of the enemy lineup, the defeated ally unit will leave behind meridian star points. This allows them to revive at the cost of 2 Energy before taking action and recover HP equal to 20% of Cain's Max HP. (Can only be triggered by each unit once; only 1 unit can be revived in a battle. This effect is immune to effects that bypass Revival.) When the second round ends, Cain's Speed will increase by 200. From then onward, his C.ATK and Max HP will increase by 6% each at the start of every round (cannot be dispelled; can be stacked 2 times). [Galaxy Explosion] no longer has a cooldown period.

Recommended Cosmos Build

These are recommended cosmos combinations. You can view all available cosmos and their stats on the Cosmos Guide page.

Solar

White Mist
White Mist
Flower Ring
Flower Ring
Thebes
Thebes

Lunar

Icy Lychee
Icy Lychee
Gilt
Gilt
Knowing
Knowing

Star

Fruits of Strife
Fruits of Strife
Dragon Oak
Dragon Oak
Knot
Knot

Legendary

Fuchsia
Fuchsia
Rising Dragon Teeth
Rising Dragon Teeth
Scarab
Scarab