Divine Cloth Aries Mu

Divine Cloth Aries Mu

SupportDPS
S

Review

Divine Cloth Aries Mu
Profile Update

Divine Cloth Aries Mu used to be one of those units that did many things badly: he assisted, he shielded a bit, he controlled a bit, and he never had a real place in a lineup. His Awakened Cloth changes that completely: he is now one of the best protection units in the game.

The Rebirth does not add new mechanics, it makes what he already did finally matter. The Crystal Walls now absorb enough damage to be a real defensive tool, the shield covers the whole team and lasts long enough to survive the enemy burst, and when they break that protection Mu punishes them and re-applies it. The paralysis also stops being decorative, and instead of only blocking basic attacks it can take a unit out of the fight for a full turn. On top of that, the whole team gains a large damage reduction window.

In practice he is now the backbone of any tank or sustain composition, and a very good second support in teams that already play with shields. If you enjoy that style, he is one of the best investments you can make right now. If your account is aggressive and you never build defensive units, he is a nice addition but not a priority. And the good news is that he is cheap to enable: almost everything that matters is in his second skill, so he delivers with very little investment.

His synergies are direct: he multiplies the value of every other shield in the team, which is why he fits perfectly with Asmita, Pandora or Asgard. With one real attacker such as Thanatos or Yoma next to them, those lineups become extremely hard to break, and Mu is the piece that keeps everyone alive while they do the work. He is not a damage dealer, so building him as one is a waste of resources.

His only condition is that he must act: if the enemy controls him before his turn, none of that protection happens, and this meta is full of control (Camus Surplice, Seraphina, Krest). Persephone is also a natural counter, since her max-HP reduction weakens both his shields and his damage. Is he worth investing in? Yes, if you play defensive teams: this is one of those Rebirths that completely changes a unit, and it also leaves the account with a nice flat HP bonus in the temples.

+ Pros

  • One of the best protection units in the game.
  • Shield for the whole team, with a long duration.
  • Punishes enemies that break his protection.
  • Full-turn control plus Cosmo disable.
  • Large damage reduction for the whole team.
  • Cheap to enable: his second skill is enough.

− Cons

  • Useless if he is controlled before he moves.
  • Persephone is a natural counter.
  • His own damage is medium.
  • Needs a full HP and Speed build.

Base Stats

HP 15990
P.ATK 0
C.ATK 2988
P.DEF 480
C.DEF 526
Speed 324

Skill Build

Priority: Skill 2 > Skill 4 > Skill 3 > Skill 1
Skill 1
Skill 2
Skill 3
Skill 4
Min
1
5
1
5
Best
3
5
5
5
Divine Cloth Aries Mu skill level table assumes the character is at level 80, with the 8th sense unlocked and, if available, the Awakened Cloth activated and Reshaped Skills.

Recommended Cosmos Build

These are recommended cosmos combinations. You can view all available cosmos and their stats on the Cosmos Guide page.

Solar

Eagle Eye
Eagle Eye
C.Stone
C.Stone
Rosary
Rosary

Lunar

Gilt
Gilt
Icy Lychee
Icy Lychee
Guide Immortality
Guide Immortality

Star

Battle in the Shade
Battle in the Shade
Gardenia
Gardenia
Oath
Oath

Legendary

Blood Elf
Blood Elf
Incense Bird
Incense Bird
Fuchsia
Fuchsia

Featured Teams

These are some recommended lineups. You can see a complete list for this character and more in the full Teams Guide page.

Video Review

Repaired Cloth

Divine Cloth Aries Mu

Ultimate.Crystal Wall - Awakening
Divine Cloth Aries Mu
Pavilion Buffs:
  • HP +500
  • Status HIT +1.5%
Piece Bonus Cost
Divine Cloth Aries Mu Wing Armor HP(%) +3.0% 20 shards
Divine Cloth Aries Mu Bracers Status Res +3.0% 0 shards
Divine Cloth Aries Mu Helmet Status HIT +1.2% 0 shards
Divine Cloth Aries Mu Breastplate C.ATK +120 0 shards
Divine Cloth Aries Mu Leg Guards HP +150 0 shards
Divine Cloth Aries Mu Shoulder Guards Speed +20 0 shards

Skill Descriptions

Skill 1

Ultimate Psychokinesis

Lv1Lv2Lv3Lv4Lv5

Deals Cosmo damage equal to 80% C.ATK to a single target. Applies Shield equal to 30% of Mu's C.ATK to all allied Saints for a round.

Skill 2

Ultimate Psychokinesis

Lv1Lv2Lv3Lv4Lv5

Mu uses the Crystal Walls to surround an enemy Saint, absorbing the damage they deal in the next round (but no more than 5% of Mu's Max HP) and granting Shield equal to 5% of Mu's Max HP to the two allied Saints with the lowest HP for two rounds. Then, if the damage dealt by that enemy Saint exceeds the absorption limit of the Crystal Walls, grants Shield equal to 5% of Mu's Max HP to the two allied Saints with the lowest HP for two rounds again. If no damage is absorbed, the Crystal Walls (20% + Status HIT) have a chance to turn into a Crystal Net, paralyzing enemies and disabling their Cosmo if their Speed is lower than that of the target Saint.

Awakened
Skill 2

Ultimate Crystal Wall - Awakening

Lv1Lv2Lv3Lv4Lv5

Mu uses the Crystal Walls to surround an enemy Saint, absorbing the damage they deal in 1 round (but no more than 25% of Mu's Max HP) and granting Shield equal to 15% of Mu's Max HP to the 3 allied Saints with the lowest HP for 2 rounds. If the absorption limit is exceeded, grants Shield equal to 15% of Mu's Max HP to all allied Saints for 2 rounds again and deals true damage equal to 50% of the absorption limit to the target enemy. If the absorption limit is not exceeded by the end of the round, the Crystal Walls have an 80% (+ Status HIT) chance to turn into a Crystal Net at the start of the next round, paralyzing enemies with lower Speed than the target Saint (unable to act for 1 turn, triggered only once per unit per round) and disabling their Cosmo. Using this increases all allies' C.DMG Res and P.DMG Res by 10% for 1 round.

Skill 3

Ultimate Starlight Extinction

Lv1Lv2Lv3Lv4Lv5

Gathers the power of the stars to deal a powerful blow, dealing Cosmo DMG equal to 100% of Mu's C.ATK to all enemies plus True DMG equal to 10% of all the active Shield (but no more than 10% of Mu's Max HP) to all enemies.

Skill 4

Ultimate Stardust Revolution

Lv1Lv2Lv3Lv4Lv5

When the round of allied Saints with Shield (excluding Nether Crystal Wall and other special Shield) is over, deals True DMG (no less than 15% of Mu's C.ATK but no more than 50% of Mu's C.ATK; scaling by 4% with each round, up to 22%; the max DMG scales by 15% each round, up to 95%) equal to 10% of a stack of Shield. Prioritizes the target selected this round (if no enemy is selected, selects the enemy Saint with the lowest HP instead). This effect can trigger for each Saint only once per round. Mu receives additional Shield equal to 10% of the healing received, up to 10% of Mu's Max HP.