Iharu Furuhashi (Flash-Fierce Talent)

Iharu Furuhashi (Flash-Fierce Talent)

Shot
Lightning
Attacker
Shotgun

Review

Iharu Furuhashi (Flash-Fierce Talent)
Profile Update

Iharu Furuhashi (Flash-Fierce Talent) is a surprisingly strong addition to Kaiju No. 8 The Game, especially for players building an Additional Damage-focused team. As a general pool character, he is not necessarily a unit you should actively chase, but his kit gives him excellent long-term value if you happen to obtain him naturally.

His biggest strength is his Menace mechanic. Whenever an ally deals Additional Damage, Iharu gains Menace stacks, increasing the multiplier of his own Additional Damage. This makes him scale particularly well alongside other Additional Damage dealers. His passive also grants him a special Blitz turn, triggering a powerful Overflow Attack with multiple Additional Damage hits. Combined with his Ultimate and Selfless Flow, he can produce a significant amount of sustained damage rather than relying exclusively on one burst window.

His dual Shot/Lightning attributes are another advantage, while his Ultimate provides strong single-target damage and additional hits. For skill investment, the Passive should be prioritized first, followed by the Ultimate and then the Combat Skill. His signature shotgun is also exceptionally strong, providing Crit Rate and massive bonuses to Overflow and Additional Damage, although the limited number of shotgun options makes his equipment choices somewhat restrictive.

For Uni-Parts, Spider Type B is clearly the preferred set, offering Crit Rate, Attack, Additional Damage, and Additional Damage Crit Damage. Lizard Type A and Fungal Type A are reasonable alternatives.

Iharu’s dupes are useful but not mandatory. A2 is the most attractive breakpoint, extending Selfless Flow and adding Menace after his Ultimate. A6 is extremely powerful for players willing to invest heavily, but his base kit already performs well. So, as a character who isn’t limited—but can still appear in the pool if we roll for others—it’s a bit tricky to recommend if you don’t have an Extra Damage team. In other words, spending summons on this character right now might not be the best idea. But he is a good character—yes, he is.

In the end, Iharu is a very strong general pool character, but not a must-summon. If you obtain Iharu, build him—especially if you already have several Additional Damage characters. For most players, however, save your resources and let him appear naturally over time. Over the next few days, I’ll be testing him more extensively to determine his place on the Tier List.

+ Pros

  • Excellent Additional Damage scaling.
  • Strong synergy with other Additional Damage dealers.
  • Powerful Overflow Attack and Ultimate.
  • Very strong signature weapon.
  • Excellent long-term value as a general pool unit.

Cons

  • Limited weapon options due to the shotgun requirement.
  • His performance depends heavily on teammates generating Additional Damage.
  • A2 significantly improves his rotation.
  • Not worth spending heavily on if you're saving for limited characters.

Best Weapons

SG-Ahskay
#1
SG-Ahskay
Shotgun
SG-Two-Ten-Jack
#2
SG-Two-Ten-Jack
Shotgun

Best Uniparts

Spider-Type Unipart β
#1
Spider-Type Unipart β
CRIT DMG Bonus
Lizard-Type Unipart α
#2
Lizard-Type Unipart α
CRIT DMG Bonus

Ascension

A1 KEY

Over the Edge

  • Before activating Overflow Attack, applies DMG dealt +24% (2 turn(s)) to this unit.
  • This unit's Additional DMG DEF PEN Rate +18%..
A2 KEY

Flash Focus

  • After activating Ultimate, applies 2 stack(s) of Menace to this unit.
  • Turn duration of Selfless Flow +1.
A3

Rivalry of Pride

  • Normal Attack, Passive Skill Lv. +2.
  • Normal Attack, Passive Skill max Lv. +2.
A4

Bring It On

  • After activating Overflow Attack, randomly destroys 1 of the target's Elemental PLT.
A5

Decisive Drive

  • Combat Skill, Ultimate, Follow-Up Skill Lv. +2.
  • Combat Skill, Ultimate, Follow-Up Skill max Lv. +2.
A6 KEY

Unstoppable Hustle

  • After activating Combat Skill, Ultimate, or Overflow Attack, randomly deals Lightning Additional DMG equal to 6% of this unit's ATK to the target 4 additional time(s).
  • Blitz Turn's fixed SPD becomes 100.

Gameplay Video

Video Review

Active Skills

Normal Attack: Gutsy Shot

Shot
  • Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju.
Charge: 60
Range: ST Attack

Combat Skill: Conduct Round Sweep

Shot Lighning
  • Deals Shot and Lightning DMG equal to 79% of this unit's ATK to a single Kaiju and the adjacent Kaiju.
  • After attacking, randomly deals Lightning Additional DMG equal to 4.2% of this unit's ATK to the target 5 time(s).
Charge: 90
Range: Blast Attack

Ultimate: Lightning Blitz

Shot Lighning
  • Deals Shot and Lightning DMG equal to 183% of this unit's ATK to a single Kaiju and the adjacent Kaiju.
  • After attacking:
  • 1. Randomly deals Lightning Additional DMG equal to 4.2% of this unit's ATK to the target 10 time(s).
  • 2. Applies Selfless Flow (1 turn(s)) to this unit.
  • 3. Advances Blitz Turn's next Action Order by 100%.
  • Selfless Flow: After activating Overflow Attack, does not consume Menace.
Range: Blast Attack

Follow-Up Skill: Fired-Up Support

Shot Lighning
  • Deals Shot and Lightning DMG equal to 48% of this unit's ATK to a single Kaiju.
  • Deals Shot and Lightning DMG equal to 24% of this unit's ATK to adjacent Kaiju.
Charge: 60
Range: Follow-Up Skill

Passive Skill

Steeled Resolve

  • At the start of battle, Blitz Turn appears.
  • Blitz Turn:
  • 1. Blitz Turn has a fixed SPD of 90.
  • 2. After turn arrives, activates Overflow Attack. If unable to take action, Overflow Attack does not activate.
  • Overflow Attack:
  • 1. Deals Shot and Lightning DMG equal to 110% of this unit's ATK to a single Kaiju.
  • 2. Deals Shot and Lightning DMG equal to 55% of this unit's ATK to adjacent Kaiju.
  • 3. After attacking, randomly deals Lightning Additional DMG equal to 3.3% of this unit's ATK to the target 15 time(s) and consumes all Menace.
  • After an ally deals Additional DMG with an attack, applies 1 stack(s) of Menace to this unit. Max 10 stack(s).
  • Menace: This unit's Additional DMG Multiplier +1.2%.

Passive Skills

Intimidating Stance

Lv. 40

At the start of battle, applies 2 stack(s) of Menace that is the same as Passive Skill's to this unit.

Pure Guts

Lv. 60

This unit's CRIT DMG from Additional DMG +36%.

Soul in the Shot

Lv. 80

After activating Combat Skill, applies ATK +34% (2 turn(s)) to this unit.