Zoee Wanderfalke (The Weapon Unsealed)

Zoee Wanderfalke (The Weapon Unsealed)

Attacker
Slash Shot
Assault Rifle

Review

Zoee Wanderfalke (The Weapon Unsealed)
Profile Update

Zoee Wanderfalke (The Weapon Unsealed) is a stylish HP-scaling attacker built around burst damage, self-drain, and empowered skill loops. Her kit is flashy and fun, but in practice, Zoee feels more like a strong niche DPS than a must-pull meta unit.

Her main gimmick is trading HP for damage. Both her Combat Skill and Ultimate scale from max HP instead of ATK, which gives her solid burst and naturally favors tankier builds. The downside is that standard ATK buffers lose value on her, making support options more limited than usual.

Her Ultimate is the core of her kit. It consumes 60% of her max HP to deal heavy Blast damage, then grants a shield that offsets much of the loss. In practice, it is less suicidal than it sounds, but still risky in longer fights if you cannot keep her healed.

After using her Ultimate, Zoee enters Berserk, which is where her kit really comes online. Berserk grants high Crit Rate, bonus ranged damage, and unlocks an enhanced Combat Skill that deals much more damage while costing no SP. This is the real payoff: once Berserk is active, Zoee becomes much smoother, faster, and more efficient to rotate.

Her damage ceiling is solid, especially once Berserk is active, but she does not feel like a true top-tier carry. Her numbers are good, not absurd, and while her enhanced Combat Skill is efficient, she still needs setup, healing, and proper support to perform at her best.

Ascensions improve her a lot. A1 is excellent, giving her faster Ultimate access and better crit scaling. A2 is her best breakpoint, letting her push turn order after enhanced Combat Skills and greatly improving her tempo. Without those two, Zoee feels noticeably less complete.

The main issue is simple: Zoee is good, but not necessary… but we have to remember Total War. Since the new mode, we need more units, so Zoee can find a spot there. Anyway, she is fun, smooth, and deals respectable damage, but she does not redefine Slash teams or offer anything irreplaceable. For free-to-play players, Zoee is an easy skip unless you really like her playstyle.

Pros

  • Strong HP-scaling burst damage
  • Berserk mode gives smooth and efficient rotations
  • Enhanced Combat Skill is powerful and SP-free
  • Very solid A1 and A2 ascensions
  • Fun, fast, and satisfying to play

Cons

  • HP drain makes him healer-dependent
  • Limited support synergy due to HP scaling
  • Good damage, but not top-tier

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Best Uniparts

Paraves-Type Kaiju α
#1
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HP and HP Lost ATK Bonus

Active Skills

Skill 1: Fierce Impalement

Shot

Deals Shot DMG equal to 23% of this unit's Max HP to a single Kaiju.

Charge: 60
Range: Single Target Attack

Skill 2: Dual-Armament Strike

Slash Shot
  • Does not consume SP.
  • Before attacking, consumes 5% of this unit's Max HP.
  • Deals Slash and Shot DMG equal to 87% of this unit's Max HP to a single Kaiju.
  • Deals Slash and Shot DMG equal to 15% of this unit's Max HP to adjacent Kaiju.
Charge: 90
Range: Blast Attack

Skill 3: Support Request

Slash Shot
  • Before attacking, consumes 60% of this unit's Max HP.
  • If remaining HP is insufficient, this unit's HP becomes 1.
  • Deals Slash and Shot DMG equal to 208% of this unit's Max HP to a single Kaiju.
  • Deals Slash and Shot DMG equal to 48% of this unit's Max HP to adjacent Kaiju.
  • After attacking, applies a Shield (2 turn(s)) equal to 40% of this unit's Max HP to this unit.
Range: Blast Attack

Follow-Up Skill: Thrilling Pursuit

Slash Shot

Deals Slash and Shot DMG equal to 34% of this unit's Max HP to a single Kaiju.

Charge: 60
Range: Single Target Attack

Passive Skill

Inner Persona

  • Each time this unit loses a total of 20% of Max HP (start of battle), this unit's DMG dealt +2.3%. Max 6 stack(s).
  • After activating Ultimate, applies Berserk (3 turn(s)) to this unit.
  • Berserk:

1. This unit's CRIT Rate +60% and Shot DMG dealt +20%. 2. Combat Skill changes into Enhanced Combat Skill. 3. Can only activate Enhanced Combat Skill, Ultimate, and Follow-Up Skill.

Passive Skills

Unrestrained Momentum

Lv. 40

After activating Ultimate, applies SPD +25% (3 turn(s)) to this unit.

Last-Stand Exhilaration

Lv. 60

While remaining HP is 30% or less, this unit's DMG Taken Reduction +20%.

Savage Instinct

Lv. 80

Enhanced Combat Skill CRIT DMG +20%.

Ascension

A1

Breakthrough Will

  • At the start of battle, this unit's Ultimate Gauge +90.
  • Each time this unit loses a total of 20% of Max HP (start of battle), applies CRIT DMG +10% to this unit. Max 5 stacks.
A2

Chain of Annihilation

After activating Enhanced Combat Skill, advances this unit's next Action Order by 50%. Activates 1 time every 2 turns.

A3

Battle-Hungry Instinct

  • Normal Attack, Combat Skill Lv. +2.
  • Normal Attack, Combat Skill Max Lv. +2.
A4

Absorbed Aggression

  • Shield Application Multiplier (%) +50%.
  • Turn duration of Shield applied by Ultimate +1.
A5

Berserker Unleashed

  • Ultimate, Passive Skill, Follow-Up Skill Lv. +2.
  • Ultimate, Passive Skill, Follow-Up Skill Max Lv. +2.
A6

Exultation in Extremis

Before activating Ultimate, applies Enhanced Combat Skill DMG Multiplier +30% (3 turns) and Ultimate DMG Multiplier +30% (3 turns) to this unit.