Akari Minase (Synchro Aptitude)

Akari Minase (Synchro Aptitude)

Defender
Slash Shot
Assault Rifle

Review

Akari Minase (Synchro Aptitude)
Profile Update

Kaiju No. 8 The Game introduces a completely new version of Akari Minase with the 5-star: Akari Minase Synchro Aptitude, and unlike her older 4-star Defender variant, this Akari focuses heavily on follow-up attacks, passive healing, and offensive team support. Rather than being a traditional defensive healer, she feels more like a hybrid support engine built specifically for extra attack compositions.

One of her biggest strengths is flexibility. Her Combat Skill heals the selected ally and adjacent teammates, making her the first Defender capable of reliably healing three units at once without relying on an Ultimate. This immediately gives her strong value in content filled with AoE damage. At the same time, most of her healing comes passively through the Surveillance mechanic, allowing allies under 50% HP to recover health after attacking. The sustain feels extremely stable during long fights.

Akari’s signature mechanic revolves around Riatla, a summon that acts similarly to Mina’s Bakko. Riatla attacks automatically when its turn arrives, but unlike previous summon-style units, it can also destroy PLTs, which gives the team additional utility during tougher encounters. On top of that, Akari constantly generates Patrol stacks whenever allies attack. Once the stacks are full, she triggers powerful extra attacks that buff the entire team’s Critical Damage before striking enemies herself.

Her Ascensions push the unit even further into support territory. She grants defense penetration, damage buffs, resurrection utility, and massive Critical Damage bonuses for follow-up attacks. At higher investment levels, she becomes an incredible enabler for future extra attack archetypes that have not fully arrived yet in the current meta.

The only real concern is that the game still lacks a truly broken follow-up DPS capable of maximizing everything Akari offers. She already feels powerful now, but her full potential likely depends on future characters designed specifically around extra attacks.

Pros

  • Excellent passive and active healing
  • Strong support for follow-up attack teams
  • Generates frequent extra attacks
  • Can revive once per battle
  • Riatla provides additional utility and PLT destruction
  • Flexible enough to work outside dedicated follow-up teams

Cons

  • Full potential depends on future follow-up DPS units
  • Build path can feel confusing
  • Healing is less burst-focused than other Defenders
  • Damage optimization can be difficult between HP and ATK builds

Best Weapons

AR-Hgrumis
#1
AR-Hgrumis
Assault Rifle
AR-Crius
#2
AR-Crius
Assault Rifle

Best Uniparts

Ant-Type Unipart α
#1
Ant-Type Unipart α
HP
Wyvern-Type Unipart β
#2
Wyvern-Type Unipart β
HP and Ultimate

Active Skills

Skill 1: Rialta: Sentry Mode

Shot

Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju.

Charge: 60
Range: Single Target Attack

Skill 2: Rialta: Relief Mode

Shot

Recover's a single ally's and the adhacent allies' HP equal to 5.5% of this unit's Max HP +38

Charge: 90

Skill 3: Rialta: Full Drive

Shot
  • This attack's CRIT Rate +100%.
  • Deals Shot DMG equal to 186% of this unit's ATK to all Kaiju
  • After attacking, applies 2 stack(s) of [Patrol] to this unit.
Range: AoE Attack

Follow-Up Skill: Synchronized Pursuit

Shot

Deals Shot DMG equal to 77% of this unit's ATK to a single Kaiju.

Charge: 60
Range: Single Target Attack

Passive Skill

FD-Riatla

  • At the start of battle:
  • 1. Applies [Surveillance] to all allies.
  • 2. Calls forth Riatla. Riatla has a fixed SPD of 115.
  • [Surveillance]: After attacking, if the attack's remaining HP is 50% or less, recovers the attacker's HP equal to 10% of their Max HP.
  • After Riatla's turn arrives, activates Overflow Attack.
  • Overflo Attack: Deals Slash DMG equal to 55% of this unit's ATK to a single Kaiju and the adjacent Kaiju.
  • After an ally in [Surveillance] state attacks, if this unit is not incapacitated, applies 1 stack (s) of [Patrol] to this unit. Max 8 stack(s).
  • When [Patrol] is at its max, consumes all [Patrol] and activates Extra Attack.
  • Extra Attack:
  • 1. Before attacking, applies CRIT DMG +33% (3 turn(s)) for Follow-Up Skill, Extra Attack, and OVerflow Attack to all allies.
  • 2. Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju and the adjacent Kaiju.

Passive Skills

Avian Assault

Lv. 40

This unit's Extra Attack and Overflow Attack CRIT Rate +100%.

Integrated Care

Lv. 60

After activating Combat Skill, randomly removes 1 of the target's debuffs.

Resonating Hearts

Lv. 80

If this unit's Max HP is 6300 or more, this unit's Overflow Attack DMG Multiplier +150%.

Ascension

A1

Vanguard Wings

  • If an ally other than this unit becomes incapacitated, recovers the target's HP equal to 30% of Max HP and revives them. Can be activated 1 time(s) per battle.
  • After activating Overflow Attack, applies DEF PEN Rate +20% (2 turn(s)) to all allies.
A2

Predatory Bird's-Eye View

  • [Patrol] Max stack count -1.
  • After activating Combat Skill, applies DMG dealt +30% (2 turn(s)) to the target.
A3

Rekindled Purpose

  • Normal Attack, Passive Skill Lv. +2.
  • Normal Attack, Passive Skill Max Lv. +2.
A4

Compassionate Overwatch

  • DMG Dealt (%) + 30%
  • CRIT DMG (%) + 60%
  • Healing Multiplier (%) + 30%
A5

Conected Souls

  • Combat Skill, Ultimate, Follow-Up Skill Lv. +2.
  • Combat Skill, Ultimate, Follow-Up Skill Max Lv. +2.
A6

Synchro Mastery

  • The CRIT DMG buff that applies before activating Extra Attack will stack up to 2 stack(s).
  • After activating Ultimate, applies CRIT DMG 50% (3 turn(s)) to this unit.

Featured Teams

These are some recommended lineups. You can see a complete list for this character and more in the full Teams Guide page.