Reno Ichikawa (The Reigning King of Kaiju)

Reno Ichikawa (The Reigning King of Kaiju)

Shot
Ice
Supporter
Assault Rifle

Review

Reno Ichikawa (The Reigning King of Kaiju)
Profile Update

Reno Ichikawa (The Reigning King of Kaiju) stands out as a high-end 5★ support that combines exceptional team utility with surprisingly strong personal damage and a really cool design.

His core mechanic, Attunement, increases an ally’s Attack based on Reno’s own Attack, immediately giving him a reason to prioritize offensive stats. His Combat Skill is particularly powerful because it advances his action order by 100%, effectively allowing him to act again immediately after using it. This lets Reno establish his buffs extremely quickly and maintain strong tempo throughout a fight. His Passive also gives him priority at the beginning of battle, ensuring that his support effects can be applied before the main DPS acts.

Reno’s Frozen Soul mechanic changes his Normal Attack into an Enhanced Normal Attack and allows him to provide additional Combat Skill Damage to his Attuned ally. His Ultimate goes even further, providing a 32% Damage Dealt increase for three turns, alongside increased Ice damage. Combined with his additional passives, he also reaches extremely high Critical Rate without needing Crit Rate-focused equipment, allowing you to concentrate on Attack and Crit Damage instead.

His main drawback is that his kit requires some management of Frozen Soul and Attunement rotations. However, this is a relatively minor issue compared with the flexibility and buffs he provides. For most players, Reno is an excellent investment, especially if you need a universal support capable of enhancing different DPS characters. His first dupe is particularly attractive, while higher dupes significantly improve both his support capabilities and personal damage. Which seems to be one of his problems, we will need to get at least to A2 to unlock the best of him. And his signature weapon seems to be a must-have if you want a really powerful Reno.

+ Pros

  • A really versatile support.
  • Buffs any ally regardless of team position.
  • 100% action advancement on Combat Skill is great.
  • Great Attack scaling.
  • Massive 3-turn Damage Dealt buff.
  • Doesn't require Crit Rate-focused equipment
  • Strong personal damage for a support

Cons

  • Requires careful management of Frozen Soul
  • Signature weapon may be important, yikes.
  • Expensive, dupes are very powerful, making investment tempting
  • Personal damage is still secondary to his support role

Best Weapons

AR-Okzorom
#1
AR-Okzorom
Assault Rifle
AR-Boreas
#2
AR-Boreas
Assault Rifle

Best Uniparts

Ant-Type Unipart β
#1
Ant-Type Unipart β
ATK and SKill DMG Support Bonus

Ascension

A1 KEY

Unmelting Ice

-Turn duration of Combat Skill DMG dealt buff applied by Passive Skill +1. - The Combat Skill DMG dealt buff applied by Passive Skill will stack up to 3 stacks.

A2 KEY

Piercing Chill

  • While a target is in Attunement state, their CRIT DMG +80%.
  • If there is an ally in Attunement state, this unit's CRIT DMG +120%.
A3

Phenomenal Growth

  • Normal Attack, Ultimate Lv. +2.
  • Normal Attack, Ultimate max Lv. +2.
A4 KEY

Burning Resolve

  • Enhanced Normal Attack DMG Multiplier +100%.
  • Ultimate DMG Multiplier +240%.
A5

Acute Senses

  • Combat Skill, Passive Skill, Follow-Up Skill Lv. +2.
  • Combat Skill, Passive Skill, Follow-Up Skill max Lv. +2.
A6

Inspiring Influence

  • The "Combat Skill DMG dealt buff" applied by Passive Skill becomes a "DMG dealt buff."
  • After activating Enhanced Normal Attack, applies All-Attribute DMG dealt +5% to the ally in Attunement state. Max 5 stacks.

Featured Teams

These are some recommended lineups. You can see a complete list for this character and more in the full Teams Guide page.

Gameplay Video

Video Review

Active Skills

Normal Attack: Resolute Shot

Shot Ice
  • Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju.
  • Enhanced Skill[Ice Volley] Deals Shot DMG and Ice DMG equal to 66% of this unit's ATK to a single Kaiju. After attacking, applies DMG dealt +11% (1 turn(s)) to this unit.
Charge: 60
Range: ST Attack

Combat Skill: Glacial Rally

  • Advances this unit's next Action Order by 100%.
  • Applies Attunement to a single ally.
  • Attunement: Increases the target's ATK. The amount of increase is equal to 19.2% of this unit's ATK upon application.
Charge: 90
Range: Support

Ultimate: Extreme Ice Prism

Shot Ice
  • This attack's Ice DMG dealt +100%
  • Before attacking, applies DMG dealt +21% (3 turn(s)) to this unit and the ally in Attunement state.
  • Deals Shot and Ice DMG equal to 164% of this unit's ATK to a single Kaiju.
Range: ST Attack

Follow-Up Skill: Unyielding Pursuit

Follow-up Attack

Deals Shot and Ice DMG equal to 77% of this unit's ATK to a single Kaiju.

Charge: 60
Range: ST Attack

Passive Skill

Rousing Entry

  • At the start of battle, advances this unit's next Action Order by 25%. - After activating Enhanced Normal Attack, applies Combat Skill DMG dealt +13.3% (2 turn(s)) to the ally in [Attunement] state.
  • After activating Combat Skill, applies [Frozen Soul] to this unit.
  • Frozen Soul:
  • 1. Cannot activate Combat Skill.
  • 2. Normal Attack changes into Enhanced Normal Attack.
  • 3. After activating Enhanced Normal Attack, applies 1 count to this unit. Max 3 stack(s).
  • 4. When the count is at its max stacks, after turn arrives, removes [Frozen Soul] and [Attunement].

Passive Skills

Surefire Precision

Lv. 40

Enhanced Normal Attack and Ultimate CRIT Rate +100%.

Saturation Attack

Lv. 60

If this uni's ATK is 2,000 or more, for every 100 ATK over 2,000, this unit's CRIT DMG +10%. Max +120%.

Flash Freeze

Lv. 80

Attunement: In addition, the target's CRIT Rate +20%.