Sample Collection
Mayuri Kurotsuchi Min Ideal Stats
- 250% Ultimate Charge
- 3500 Attack
Mayuri Kurotsuchi is easily one of the most impactful support characters currently available in Bleach Soul Resonance. While he is not designed to be a frontline DPS, his ability to massively amplify Element Damage teams makes him feel almost mandatory for players building around characters like Gin Ichimaru and Nelliel. His entire kit revolves around Poison, buff maintenance, and constant battlefield control, creating one of the smoothest support rotations in the game.
What makes Mayuri stand out is how efficiently he boosts team performance without demanding much field time. His Poison Scale passive continuously applies poison through attacks, techniques, and ultimates, generating Excitement stacks that increase Element Mastery for the whole team. Once fully stacked, the damage increase becomes extremely noticeable, especially during longer boss encounters where poison uptime remains permanent.
His ultimate is arguably the centerpiece of the kit. The giant poison pool left behind constantly damages enemies while synergizing perfectly with Gin’s Impale mechanic. Combined with the massive All Skill Mastery buff granted after using his ultimate, Mayuri transforms already strong Element teams into top-tier damage machines. With enough Ultimate Charge Rate, players can maintain nearly permanent uptime on both the poison field and the team-wide buffs.
Build-wise, Mayuri is refreshingly simple. Unlike most DPS-focused characters, he does not require perfect offensive stats to perform well. Prioritizing Ultimate Charge Rate and Ailment Damage is enough to unlock his full potential.
Mayuri Kurotsuchi Min Ideal Stats
These are the recommended sub-stats for the character. It’s important to note that each piece comes with a fixed attribute: ATK, DEF, and HP. The only things that can vary are the primary sub-stat and the secondary sub-stats. You can view the complete list in our Stamp Set Guide.
Excitement can now stack up 4 times.
Increases the Spiritual Pressure Charge Rate by 50% and the efficiency of inflicting Poison Scale to enemies by 100%. Increases the damage bonuses for Superhuman Potion and Double-Barreled by an extra 5%.
Increases skill levels by [2].
Increases the entire team's Ailment DMG Bonus equal to 20% of Mayuri Kurotsuchi's Ultimate Charge Rate, up to 50%.
Increases skill levels by [2].
Increases the Spiritual Pressure Reduction effect of Flesh Bomb and Double-Barreled when hitting enemies by an extra 50%. Increases the damage dealt by 10% when hitting enemies affected by Spiritual Pressure Dissipation.
These are some recommended Bonds. View the complete Bonds Guide for details on all Memory and Regular Bonds.
These are some recommended Teams for this character. Here you can see more Bleach Soul Resonance Teams for any character.
Use Flash Step to avoid attacks right before they hit. Perfect Dodges inflict True Time Freeze for 1.5 seconds, during which Mayuri Kurotsuchi gains 15% ASPD and 25% MSPD for 4 seconds. Cooldown: 15 seconds.
After Mayuri Kurotsuchi blocks an enemy attack with Ashisogi Jizo, he commands Nemu to unleash a series of attacks, dealing damage equal to 540% (675% at B5) of Mayuri's ATK and applying Poison Scale.
- Mayuri Kurotsuchi wields his Zanpakuto to strike 6 times, dealing damage equal to 300% (375% at B5) of ATK to the enemy ahead and applying Poison Scale.
- [Masterpiece] Mayuri Kurotsuchi summons Nemu onto the field to assist. Nemu performs a rapid spinning kick, pulling in nearby enemies to a certain extent, dealing damage equal to 360% (450% at B5) of Mayuri's ATK and applying Poison Scale.
- Mayuri Kurotsuchi randomly selects and uses one of three inventions: Hojiku-zai, Superhuman Potion, and Flesh Bomb. Each release of his Technique accumulates his Spiritual Pressure. When it reaches maximum, the Technique is enhanced into Double-Barreled.
- [Hojiku-zai] Immediately restores HP to the entire team equal to 32%+360% (40%+450 at B5) of Mayuri Kurotsuchi's ATK, then restores 120 (150 at B5) Fixed HP every 2 seconds for 10 seconds. Mayuri Kurotsuchi will not select this skill if all characters in the team are already at full HP.
- [Superhuman Potion Essence] Inflicts all enemies within range with Delay for 4.2 (5 at B5) seconds and increases all damage they take by 13% (15% at B5) for 25 seconds.
- [Flesh Bomb] Attacks enemies in front, dealing damage equal to 512% (640% at B5) of ATK, additionally reducing their Spiritual Pressure by 640 (800 at B5), and applying Poison Scale.
- [Double-Barreled] Mayuri Kurotsuchi uses both Superhuman Potion Essence and Flesh Bomb at once, dealing damage equal to 512% (640% at B5) of ATK to enemies within range, additionally reducing their Spiritual Pressure by 640 (800 at B5), and applying Poison Scale. Inflicts all enemies within range with Delay for 4.2 (5 at B5) seconds and increases all damage they take by 13% (15% at B5) for 25 seconds.
- Mayuri Kurotsuchi releases his Bankai and commands the massive Konjiki Ashisogijizo to smash into enemies, dealing damage equal to 640% (800% at B5) of ATK. On hit, it applies Poison Scale to the target. Additionally, leaves behind a corrosive pool for 25 seconds, dealing total DMG equal to 148% (185% at B5) of ATK to enemies within its area. After this skill is released, all characters in the team gain 4.2% (5% at B5) All-Skill Mastery for 35 seconds. Unstackable.
All of Mayuri Kurotsuchi's damage-dealing attacks apply a certain amount of Poison Scale to enemies. When it reaches 100, the Poison debuff is triggered once, dealing damage equal to 100% of ATK. Each time Poison is triggered, all characters in the team gain 1 stack of Excitement, increasing their Ailment Mastery by 7.5% for 15 seconds, up to 3 stacks.
Increases Mayuri Kurotsuchi's Ultimate Charge Rate during battle by 50%.
Increases Mayuri Kurotsuchi's Ailment DMG Bonus during battle by 75%.
Each time a debuff on an enemy is triggered, the Crit DMG of the one who triggered it is increased by 100% for 30 seconds. Unstackable.