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Use Flash Step to avoid attacks right before they hit. Perfect Dodges inflict True Time Freeze for 1.5 seconds, gaining 15% ASPD and 25% MSPD for 4 seconds. Cooldown: 15 seconds. Gin gains 1 Technique Point on triggering Perfect Dodge.
Gin seizes the enemy's opening and counterattacks with Shinso, dealing damage equal to 1280% (1600% at B5) of ATK and inflicting 50 Impale Scale. Gin gains 1 Technique Point if he counters successfully.
Gin swiftly strikes the enemy in front of him 5 times with Shinso, dealing damage equal to 656% (820% at B5) of ATK and inflicting 40 Impale Scale. Gin also accumulates Spiritual Pressure if his attack hits the enemy.,[Serpent Tail Penetration]: (Tap basic attack after triggering a Perfect Dodge, releasing Spear Rain or Blade-Sundering Spear) Gin rapidly impales the enemy with Shinso, dealing DMG equal to 540% of ATK and inflicting 30 Impale Scale. Upon a successful hit, Gin's Spiritual Pressure is increased.
(Press and hold basic attack with 50 or more Spiritual Pressure) Gin thrusts forward with Shinso, dealing damage equal to 440% (550% at B5) of ATK and inflicting 15 Impale Scale. Upon a successful hit, the recovery time of Technique Points is reduced by 1 second.
(Quickly tap or tap and hold the basic attack when Spiritual Pressure is no less than 50 after performing a Spear Thrust) Gin leaps over the enemy and extends Shinso to attack mid-air, dealing damage equal to 660% (825% at B5) of ATK and inflicting 25 Impale Scale. Upon a successful hit, the recovery time of Technique Points is reduced by 2 seconds.
(Tap and hold Technique with 1+ Technique Points) Gin enters charging state, consuming 1 Point per charge. Releasing or depleting all Points triggers an attack based on total Points consumed. Gin is invincible during charging. Recovers 1 Technique Point every 10 seconds.
Gin instantly extends Shinso to attack the enemy, dealing damage equal to 460% (575% at B5) of ATK and inflicting 12 Impale Scale.
Gin extends Shinso to attack all enemies within a fan-shaped area, dealing damage equal to 920% (1150% at B5) of ATK and inflicting 24 Impale Scale.
Gin quickly slashes the enemy multiple times, then dashes behind the enemy and launches them into the air, dealing damage equal to 1840% (2300% at B5) of ATK and inflicting 36 Impale Scale.
Gin fast approaches the enemy and performs multiple slashes. He then releases his Bankai and launches a fatal strike much faster than the Shikai state, dealing damage equal to 3240% (4050% at B5) of ATK and inflicting 60 Impale Scale.
Gin's attacks inflict Impale Scale on the enemy. Upon reaching 100, triggers Impale once, dealing damage equal to 500% of Gin's ATK to the target. Teammates' special attacks, techniques, Battlefield Skills, Ultimates, and counterattacks also inflict 35 Impale Scale on the enemy (1s cooldown). Impale triggered by teammates counts as if triggered by Gin's attacks.
Increases the Spiritual Pressure Charge Rate by 100% when landing a basic attack.
Each time Impale damage is triggered, Technique Points recovery time is reduced by 5 seconds. Cooldown: 4 seconds.
Increases Technique DMG by an extra 60% when attacking enemies affected by debuffs.
Gains 3 Technique Points immediately when entering battle. Fully restores Technique Points after releasing the Ultimate.
For every 1 Technique Point consumed, the Crit DMG of the next Ultimate is increased by 35%, stacking up to 6 times. Hitting the enemy with the final strike of the Basic Attack reduces Technique Points recovery time by 2 seconds.
Increases skill levels by [2].
Impale DMG increases by 100%.
Increases skill levels by [2].
The Ultimate inflicts Snake Venom on the enemy, dealing DMG equal to 50% of ATK every second. Snake Venom explodes after 12 seconds, dealing further DMG equal to 40% of the total DMG dealt by Gin during this 12-second period, up to 2500× of Gin's current ATK. While charging a technique, an additional wide-area Thrust attack is released without interrupting the charge (up to 600% of ATK based on charge time).