Kaname Tosen in Bleach Soul Resonance is one of the latest characters released in the game. Review and skills coming soon.
Kaname Tosen in Bleach Soul Resonance is one of the latest characters released in the game. Review and skills coming soon.
After Ikkaku counters the enemy's attack, he stabs forward several times in succession, dealing damage equal to [1000%] of his ATK and increasing his own spiritual energy to the maximum. [Bankai State]: After Ikkaku counters the enemy's attack, he will automatically release a combat skill and increase his spiritual energy to the maximum.
Tosen consecutively slashes enemies in front of him, making 5 hits causing damage equal to [392%] of ATK, the fourth attack will launch enemies who do not have SUPER ARMOR into the air and throw 4 Benihiko Short Needles at them, with each hit it will apply 1 stack of [Wound].
- Suzumushi Thrust: Tosen and his own afterimage retreat diagonally backward. After gathering the enemy to a certain point, Tosen and the afterimage rush toward the target simultaneously and launch them into the air, dealing damage equal to [248%] of ATK and applying 2 stacks of [Wound].
- Tsuishiki - Suzumushi Thrust [Bankai State]: After releasing the [Suzumushi Thrust] technique, Tosen will perform a follow-up attack , dealing damage equal to [660%] of ATK and leaving 4 afterimages. Then, the afterimages and Tosen attack the enemy simultaneously, dealing damage equal to [284%] of ATK. All hits from the techniques will apply 3 stacks of [Wound] to the enemy.
Tosen activates his Bankai, and nine rings detach from his sword, creating a massive field around him and his enemies. Nearby enemies are drawn to the center of the field, taking damage equal to 1800% of his ATK and applying 5 stacks of Wound . The field lasts for 10 seconds. When activated, Tosen gains full energy from the field ability and resets its cooldown.
- [Suzumushi Nishiki - Benihiko]: (While active, this Battlefield Skill grants the whole team a default [30%] Thrust DMG Bonus). Tosen appears on the battlefield to perform a coordinated attack; its effect is equivalent to the fourth attack of the basic attack, and he also gains 25 Field Skill Energy. This skill can only be activated once every 3 seconds, and Tosen cannot be switched out again while it is active. When the amount of Field Skill has reached the maximum value, this Field Skill will not activate.
- [Flash Strike]: Tosen teleports to the enemy at extreme speed and slashes them, dealing damage equal to [120%] of ATK and applying 2 stacks of [Wound] . After a short delay, a powerful spiritual pressure will erupt from Tosen's teleportation path, dealing damage equal to [180%] of ATK to all enemies in the path. [Wounds] applied to all enemies in the path will be resolved immediately, dealing damage in advance. If the enemy is within the ultimate's area at this time, the enemy's [Wound] stacks will not be removed when calculating damage.
- All of Tosen's attacks will apply [Wound] to the enemy. Each stack of [Wound] will deal damage equal to [2%] of the enemy's ATK every second, lasting 10 seconds and stacking up to 30 times. When the field skill [Lightning Strike] is active, all of the enemy's [Wound] stacks will be resolved immediately and removed.
- [Wound]: This is a universal mechanic; stacks of [Wound] applied by different characters will accumulate, but the damage will be calculated separately based on the attacker's power.
The damage caused by the technique [Suzumushi Thrust] increases by [75%] and in its Bankai form [75%].
When any of Tosen's field skills hit, the enemy's resistance to Rapier damage will be reduced by [9%] for 10 seconds and can stack up to 3 times.
When Tosen attacks an enemy with [Wound] effects, each stack of wound will increase Tosen's critical rate by [3%] up to a maximum of 24%
When the field ability hits the enemy with more than 10 stacks of [Wound] , 10 stacks of [Wound] will remain after the ability ends.
Increases the damage of [Wound] from the field skill by [100%].
Increases skill levels by [2].
Tosen does [100%] more with status damage.
Increases skill levels by [2].
After using the ultimate, the next 2 field abilities will not consume field ability energy.