Garnet Vouivre

Garnet Vouivre

HealerSupport
S

Base Stats

HP 18070
P.ATK 0
C.ATK 2707
P.DEF 484
C.DEF 489
Speed 348

Review

Garnet Vouivre
Profile Update

Garnet Vouivre is the new S-rank character joining Saint Seiya Awakening. For now, she’s a support character of the healer type, capable of healing and applying shields, as well as granting some attack bonuses. We were expecting an SS-rank character, so Garnet’s arrival is a bit of a surprise, but let’s see how this new unit from Lost Canvas performs. Garnet is currently on the Beta Test Server, more updates will come soon.

Skill Build

Skill 1
Skill 2
Skill 3
Skill 4
Min
1
1
1
1
Best
1
1
1
1
Garnet Vouivre skill level table assumes the character is at level 80, with the 8th sense unlocked and, if available, the Awakened Cloth activated.

Skill Descriptions

Skill 1

Enchanting Voice

Lv1

Garnet de Vouivre deals 140% Cosmic Damage to an enemy Knight and restores HP to all allies in the [Child of the Jewel] status equal to 16% of their Max HP. The targeted enemy enters the [Enchantment] status. [Enchantment]: All direct damage dealt to Garnet de Vouivre by the affected enemy is converted into healing for 1 round. This effect can be dispelled. If the enemy cannot be affected by this effect or there is only one enemy Knight on the field, the effect is converted into healing for Garnet equal to 30% of her current Max HP.

Skill 2

Mother Earth Compassion

Lv1

Garnet de Vouivre consumes 25% of her current Max HP. This consumption cannot kill her, and if it would be fatal, Garnet will remain with 1 HP. Next, grants all allied a shield equal to 130% of the HP Garnet actually lost. All allies in the [Child of the Jewel] state affected by this skill receive the [Jewelry Box] effect. [Jewelry Box]: Increases damage dealt by 35% for 2 turns.

Skill 3

Jewel Box

Lv1

At the start of each of Garnet de Vouivre’s actions, she selects an allied Knight to become a [Child of the Jewel]. [Child of the Jewel]: 30% of the direct damage dealt by this ally restores HP to both the ally and Garnet. When the healing received by Garnet exceeds her current HP limit, 100% of the excess healing is converted into Cosmic Damage against enemies after the ally’s action ends. When a [Child of the Jewel] acts twice in the same round, Garnet receives 1 additional action. This effect can only be triggered once per round. The [Child of the Jewel] status is removed upon Garnet’s death. While in the [Life of the Jewel] status, Garnet is not considered dead. Direct Damage: Includes basic attacks and damage dealt by skills. Continuous damage caused by buff effects and damage dealt by summons are not considered direct damage.

Skill 4

Eternal Life

Lv1

As long as there is an allied in the [Child of the Jewel] state on the battlefield, enemies cannot select Garnet de Vouivre as the primary target of their skills. The first time in each battle that Garnet takes fatal damage, she enters the [Life of the Jewel] state. In this state, Garnet has 100% of her initial Max HP and cannot perform any actions. If, at the start of the next round, Garnet still has HP remaining in the [Jewel Life] state, she revives with 100% of her initial Max HP. This effect can only be triggered once per battle.