Clotho

Clotho

Rapier wind Rapier Grimoire ice Grimoire Staff wind Staff

Base Stats

Attack 250
Defense 200
HP 2000
Accuracy 80
Block 50
Crit Rate 10%
Crit Resist 3%
Crit Damage 25%
Crit DMG Resist 10%

Review

Clotho - Seven Deadly Sins Origin
Profile Update

The Seven Deadly Sins: Origin introduces Clotho as one of the most flexible support-oriented characters released so far. Rather than being locked into a single role, she can switch between multiple weapon styles that completely change her gameplay. Depending on the setup, she can function as a Wind burst enabler, a Ice support tank, or even a crit-focused DPS. That versatility is easily the most interesting part of her kit.

With her rapier setup, Clotho focuses on Wind synergy and burst generation. She applies Spatial Rift and Dimensional Rift, debuffs that weaken enemy Wind resistance while adding damage-over-time effects. The overall gameplay loop revolves around rapidly charging burst gauges and empowering Wind-based allies. She does not feel like a traditional main DPS here, but more like an engine that accelerates the entire team’s offensive rhythm. Characters that already benefit from Wind amplification or burst spam can gain a lot from her presence.

Her grimoire stance is arguably the strongest and most practical version of the character right now. In this form, Clotho becomes a Ice-oriented support tank capable of healing allies, reducing incoming damage, and massively buffing Ice attack values. The rune mechanic gives consistent sustain while also increasing elemental damage for the team. This build feels especially valuable for future Ice compositions, particularly if upcoming characters continue pushing elemental synergy-focused teams.

The staff form is more experimental and flashy. It creates overlapping zones that pull enemies together, apply dimensional erosion, and heavily boost critical stats. While visually impressive, this version currently feels harder to optimize compared to the more straightforward utility of her Ice support setup.

Overall, Clotho does not look overwhelmingly broken, but she absolutely looks useful. She feels designed for long-term account value rather than instant meta domination. Players building elemental teams, especially Wind or Ice, will likely get the most out of her.

Pros

  • Extremely versatile
  • Strong Ice support potential
  • Excellent burst gauge generation
  • Consistent healing and defensive utility
  • Great synergy with future elemental teams
  • Beautiful animations and visual design

Cons

  • Requires proper team building to shine
  • DPS setup feels less consistent than support builds
  • Not a must-pull meta-defining unit
  • High dupes improve her significantly
  • Staff/DPS form currently feels niche

Passive Skill

Spatial Fracture
Adventure Skill

Spatial Fracture

Summons a clone at a designated location, after which you can teleport to that location for a set time.

Skills by Weapon

Passive

Rift Inscription

- Attacking an enemy not affected by Spatial Rift 5 time(s) inflicts Spatial Rift on them for 20 sec. - Activating a Wind Burst on an enemy affected by Spatial Rift removes the effect and inflicts Dimensional Rift for 15 sec. - ※ Spatial Rift: Decreases Wind Burst Resistance by 20%. - ※ Dimensional Rift: Inflicts Wind damage equal to 10% of Attack as a Critical Hit every 2 sec. Inflicts Wind damage equal to 105% of Attack as a Critical Hit when the effect is removed.

Normal Attack

Inscription Barrage

Inflicts damage equal to 138% of Attack. 1st hit: 14%, 2nd hit: 16%, 3rd hit: 24%, 4th hit: 37%, 5th hit: 47%

Special Attack

Inscription Chase: Piercing Chain

Becomes immune to Reactions and inflicts damage equal to 10% of Attack while the stance is maintained, additionally granting Burst Gauge equal to 10 + 0.3% of Attack (Max: 60) every 3 hit(s). Afterward, the final hit inflicts damage equal to 46% of Attack. Against enemies affected by Spatial Rift, additionally grants Burst Gauge equal to 50 + 1% of Attack (Max: 200).

Normal Skill

Storm Slash

Inflicts damage equal to 151% of Attack. Attacking an enemy affected by Dimensional Rift removes the stack, each inflicting additional damage equal to 50% of Attack 3 time(s) as Critical Hits.

Tag Skill

Inscription Flurry

Inflicts damage equal to 89% of Attack.

Ultimate Move

Rune Inscription: Collapse

Inflicts damage equal to 342% of Attack. Against enemies affected by Spatial Rift, additionally grants Burst Gauge equal to 10 + 0.2% of Attack (Max: 40). Against enemies affected by Dimensional Rift, applies a Critical Hit and increases Wind damage received by 20% for 30 sec.

Passive

Frost Rune's Resonance

Increases all allied heroes' Cold Damage by 6% and decreases damage taken by 3% for every 1 Runestone or Rune Ward(s).

Normal Attack

Rune Projection

Inflicts damage equal to 81% of Attack, granting all allied heroes 1 Runestone stack(s) for 30 sec every 5 hit(s). (Max: 3 time(s))

Special Attack

Frost Rune: Cluster Ritual

Becomes immune to Reactions while using the skill. Grants all allied heroes max stacks of Runestone for 30 sec as a bonus. (Max: 3 time(s)) ※ Runestone: On hit, removes 1 stack(s) and restores HP equal to 10% of caster's Max HP + 60% of Attack (Cooldown: 5 sec). At max stacks, increases Cold damage by 10% and Cold ATK by 1.5% of caster's Max HP (Max: 1000).

Normal Skill

Frost Rune: Deployment

Inflicts damage equal to 76% of Attack. If the hero has Rune Awakening, it is enhanced to last 2.5 sec to inflict damage equal to 45% of Attack to enemies in range every 0.5 sec. Enemies hit 5 time(s) are Frozen for 6 sec. ※ Freeze: Incapacitated. When hit with a skill, inflicts 80% of damage taken and removes Freeze.

Tag Skill

Frost Rune: Crushing Impact

Inflicts damage equal to 74% of Attack.

Ultimate Move

Frost Rune: Perfect Form

Gains Rune Awakening for 30 sec. ※ Rune Awakening: Grants max stacks of Rune Ward for 30 sec when first granted (Max: 5 time(s)). Upgrades Runestone stacks granted by self to Rune Ward. Removes all Rune Ward stacks when the effect expires. ※ Rune Ward: On hit, removes 1 stack(s) and restores HP equal to 25% of caster's Max HP + 150% of Attack (Cooldown: 5 sec). At max stacks, increases Cold damage by 20% and Cold ATK by 4.5% of caster's Max HP (Max: 3000).

Passive

Dimension Rune's Resonance

Increases Wind damage by 25% for 20 sec each time the hero activates Dimensional Wave or Dimensional Tear using the Normal Skill. (Max: 75%)

Normal Attack

Dimensional Projection

Inflicts damage equal to 149% of Attack. 1st hit: 22%, 2nd hit: 24%, 3rd hit: 39%, 4th hit: 64%.

Special Attack

Dimensional Enhancement

Creates a zone which lasts 15 sec. While inside, the hero's Crit Chance increases by 20% and Crit Damage by 40%. Using the skill again while a zone is active removes it and creates a new one at the hero's location for 15 sec.

Normal Skill

Dimensional Wave

Creates a zone which lasts 7.5 sec, inflicting damage equal to 5% of Attack to enemies in range every 0.5 sec and pulling them to the center. When 2 Normal Skill: Dimensional Pulse zones overlap, Normal Skill: Dimensional Fissure activates. Dimensional Fissure Lasts 10 sec, inflicting damage equal to 9% of Attack to enemies in range every 0.3 sec, pulling them to the center and applying Dimensional Erosion for 10 sec. ※ Dimensional Erosion: Decreases Crit Defense by 10%.

Tag Skill

Dimensional Breach

Inflicts damage equal to 139% of Attack.

Ultimate Move

Dimensional Domination

Enters a state of Dimensional Awakening for 12 sec. [Dimensional Awakening] Enhances Normal Attacks to inflict 14% of Attack, up to 1176%, while the stance is maintained, with the last hit inflicting damage equal to 72% of Attack. Each hit of this attack decreases the hero's Normal Skill cooldown by 0.5 sec and increases the Crit Damage of enhanced Normal Attacks by 1%. (Max: 50 times) Enhanced Normal Attacks have 20% increased Crit Chance against enemies affected by Dimensional Erosion.

Clotho Potential

Tier 1

Increases Attack by 5%, Defense by 4%, and Max HP by 2%.

Tier 2

Amplifies Special Attack power by 30%.

Tier 3

Increases Attack by 10%, Defense by 8%, and Max HP by 3%.

Tier 4

Amplifies Ultimate Move skill power by 20%.

Tier 5

Using the Special Attack increases the hero's Wind Burst Efficiency by 25% for 10 sec. Slightly increases the range of the Special Attack. Increases damage by 90% when attacking an enemy affected by Spatial Rift.

Tier 6

Resets the Normal Skill cooldown and increases Normal Skill and Ultimate Move damage by 60% for 15 sec upon activating a Wind Burst.

Tier 7

Attacking with the Normal Skill decreases the enemy's Crit Defense by 40% for 30 sec and enables the use of an enhanced Normal Skill for 10 sec. The enhanced Normal Skill inflicts damage equal to 245% of Attack as a Critical Hit.

Tier 8

Increases Attack by 15%, Defense by 12%, and Max HP by 5%.

Tier 9

Amplifies Ultimate Move skill power by 50%.

Tier 10

Each hit of the Ultimate Move inflicts additional damage equal to 33% of Attack and decreases Wind Defense by 2% of the enemy's Defense for 30 sec. (Max: 10 time(s))

Tier 1

Increases Attack by 5%, Defense by 4%, and Max HP by 2%.

Tier 2

Amplifies Normal Attack power by 50%.

Tier 3

Increases Attack by 10%, Defense by 8%, and Max HP by 3%.

Tier 4

Amplifies Normal Skill power by 30%.

Tier 5

Increases the duration of the enhanced Normal Skill by 1.5 sec and the enemy's Cold damage taken by 20% for 30 sec.

Tier 6

Activates if 1 or more of the additional effect conditions for when Rune Ward stacks are at maximum are met.

Tier 7

Increases the max stacks of Rune Ward by 3.

Tier 8

Increases Attack by 15%, Defense by 12%, and Max HP by 5%.

Tier 9

Increases Defense Shatter by 15% if all allied Cold heroes have Runestone or Rune Ward.

Tier 10

Using the Special Attack increases all allied heroes' Cold Attack by 40% for 30 sec.

Tier 1

Increases Attack by 5%, Defense by 4%, and Max HP by 2%.

Tier 2

Amplifies Tag Skill skill power by 50%.

Tier 3

Increases Attack by 10%, Defense by 8%, and Max HP by 3%.

Tier 4

Amplifies Normal Skill power by 40%.

Tier 5

Increases the duration of the Special Attack by 5 sec. While in range, the hero's Crit Chance additionally increases by 10% and Crit Damage by 20%.

Tier 6

Increases enhanced Normal Attack damage by 10% every 1 sec (Max: 10 time(s)) while Dimensional Awakening is active, and becomes immune to Reactions while using enhanced Normal Attacks.

Tier 7

The final strike of Normal Skill: Dimensional Tear inflicts additional damage equal to 180% of Attack. The Ultimate Move additionally inflicts Normal Skill: Dimensional Wave on the enemy.

Tier 8

Increases Attack by 15%, Defense by 12%, and Max HP by 5%.

Tier 9

Amplifies Normal Attack power enhanced through Dimensional Awakening by 45%.

Tier 10

Increases the duration of Dimensional Awakening by 6 sec. While using enhanced Normal Attacks, decreases damage taken by 30%. Every time the enhanced Normal Attack hits the same enemy 30 time(s), Normal Skill: Dimensional Pulse additionally activates.

Available Skins

Explorer's Activewear Legendary

Explorer's Activewear

Outfit
Equipment HP 14739
Equipment Defense 5276
Wind Damage 11.9%
Normal Attack Damage 15.6
Passive

Increases the duration of Dimensional Awakening by 10 sec. Attacking an enemy within the duration inflicts Dimensional Expansion on the target for 20 sec. Each hit on an enemy with Dimensional Expansion increases their Normal Attack damage taken from the caster by 7%. (Max: 35%)

Light Party Outfit Legendary

Light Party Outfit

Outfit
Equipment HP 14739
Equipment Defense 5276
Wind Burst Gauge Rate 15.1%
Critical Damage 21.6
Passive

Each hit an ally lands on an enemy with a Burst activated inflicts Spatial Collapse on them for 30 sec. (Max: 20 times) Each Wind attack on an enemy without a Burst activated removes 1 Spatial Collapse stack, inflicts additional damage equal to 30% of Attack, and increases the Burst Gauge by 10.