Mocking Visage
Rangiku Matsumoto Min Ideal Stats
- 200% Ailment DMG Bonus
- 130% Ultimate Charge
Rangiku Matsumoto may only be an SR unit in Bleach Soul Resonance, but she performs far above what most players would expect from a free-to-play support character. Designed primarily for Thrust-based teams, Rangiku brings a massive amount of utility through buffs, Ailment scaling, and ultimate support. While she may not completely replace premium supports like Kisuke, she is one of the best accessible options currently available.
Her biggest strength comes from her ultimate ability. At maximum Boundary level, Rangiku can provide an impressive Thrust Damage increase to the entire team, and her weapon stamp can push that even further with another boost. For an SR character, that level of team amplification is extremely valuable, especially in compositions built around characters like Gin or other Ailment-focused DPS units.
Unlike traditional DPS characters, Rangiku does not need offensive stats to function properly. Her role is entirely centered around buffing allies and maintaining uptime on her support effects. Because of this, the most important stats for her are Ailment Damage Bonus and Ultimate Charge Rate. Keeping her ultimate available as often as possible is the key to maximizing her value.
One of her most interesting mechanics is tied to her Boundary 2 passive, which allows teammates to gain additional Ailment Damage based on Rangiku’s own bonus stats. This creates some surprisingly high scaling potential, especially when paired with sets like Gin’s Mocking Visage. With enough investment, she can dramatically improve overall team damage despite contributing very little direct damage herself.
Rangiku Matsumoto Min Ideal Stats
These are the recommended sub-stats for the character. It’s important to note that each piece comes with a fixed attribute: ATK, DEF, and HP. The only things that can vary are the primary sub-stat and the secondary sub-stats. You can view the complete list in our Stamp Set Guide.
Every time Ash Blade hits an enemy, Rangiku gains 2.5% Ultimate Energy.
Haineko's Assist grants teammates extra Ailment DMG Bonus equal to 30% of Rangiku's Ailment DMG Bonus.
Increases skill levels by [2].
Every time Ash Blade hits an enemy, subsequent Ash Blade DMG increases by 20% for 15 seconds. Stacks up to 10 times.
Increases skill levels by [2].
The drag range for techniques is expanded, and their DMG is increased by 200%.
These are some recommended Teams for this character. Here you can see more Bleach Soul Resonance Teams for any character.
Use Flash Step to avoid attacks right before they hit. Perfect Dodges inflict True Time Freeze for 1.5s, during which Rangiku gains 15% ASPD and 25% MSPD for 4s. Cooldown: 15s.
Rangiku uses Haineko to create a defensive wall to block the enemy attack and counterattack, dealing damage equal to 705% of ATK and inflicting 3 stacks of Haineko Mark.
Rangiku wields Haineko to strike 5 times, dealing damage equal to 150% of ATK to the enemy ahead. The last strike inflicts 1 stack of Haineko Mark on the enemy on hit.
(At Max Spiritual Pressure, press and hold basic attack) Hinamori releases a more powerful flame attack, dealing 117.5% AoE damage. The skill can ignite the Kido Snare and grant 1 stack of Insight to the team.
- Rangiku turns her blade into ash, sweeps across the target area, and pulls nearby enemies, dealing damage equal to 475% of ATK and inflicting 2 stacks of Haineko Mark.
- [Channeled Attack] (Press and hold the Technique button) The longer you press and hold the button, the longer the skill lasts, and the more damage it deals, up to 225% of ATK, while inflicting 3 extra stacks of Haineko Mark on the enemy.
Rangiku guides the fast-spinning Haineko to create a huge tornado, pulling enemies within a large area into it, dealing damage equal to 800% of ATK and inflicting 4 stacks of Haineko Mark on the enemy hit. After the skill is released, all teammates deal 37.5% more Thrust DMG for 20s.
When a teammate hits an enemy with their Special Attack or technique, generates multiple Ash Blades based on the number of enemies inflicted with the Haineko Mark. On hit, each Ash Blade deals damage equal to 200% of the on-field character's ATK and consumes 1 stack of Haineko Mark. All characters in the team take 10% less damage. Teammates other than Rangiku gain 40% Ailment DMG Bonus.
When you tap and hold the Technique button to the maximum limit, inflicts 5 extra stack(s) of Haineko Mark on the enemy.
Increases Ash Blade DMG by 150%.