Grimmjow Jaegerjaques

Grimmjow Jaegerjaques

SR+ rarity
Assault class strike type

Base Stats

HP1623
ATK335
DEF327
Crit Rate5%
Crit DMG50%

Review

Grimmjow Jaegerjaques model
Profile Update

Grimmjow Jaegerjaquez joins Bleach Soul Resonance as the game’s first SR+ unit, sitting in an interesting middle ground between standard SR characters and top-tier SSR units. While he may not completely redefine the meta, Grimmjow still delivers a fast, flashy, and surprisingly fun playstyle that many players will enjoy, especially fans of aggressive melee combat.

The character focuses heavily on constant pressure, perfect dodges, and maintaining momentum through his Destruction Form. His gameplay loop revolves around building Ultimate Charge quickly, activating Gran Rey Cero, and entering a temporary empowered state where his basic attacks become dramatically stronger. During this mode, Grimmjow feels incredibly fluid, chaining attacks, counters, and dodge mechanics together at high speed.

One of his most interesting mechanics is the automatic Perfect Dodge interaction tied to his ultimate state. Every successful activation grants additional attack damage, rewarding players who stay aggressive while still reacting to enemy attacks. Combined with his counter system and destruction marks, Grimmjow creates a combat style that feels active and engaging rather than repetitive.

His scaling also depends heavily on Ultimate Recharge, Critical stats, and proper rotations. Players who enjoy technical gameplay will likely appreciate his design, but casual players may find the constant switching and timing requirements slightly demanding.

However, despite how enjoyable he is mechanically, Grimmjow struggles to compete directly with stronger SSR damage dealers like Yoruichi. Testing shows that even a partially optimized Yoruichi can outperform him in overall damage, especially in optimized Strike compositions. In the end, Grimmjow SR+ feels less like a meta-defining powerhouse and more like a fun experimental DPS option.

Recommended Weapon and Core Stamps

Weapon Stamps

At Long Last
At Long Last
Power Strike
Power Strike

Core Stamps

The Path of Instinct
The Path of Instinct
I've Noticed You for a While
I've Noticed You for a While

These are some recommended Weapon and Core Stamps. Here you can see a complete list for Weapon Stamps and Core Stamps. Please note that both Stamps have fixed Sub Stats and Effects.

Recommended Set Stamp

Ready To Go

Grimmjow Jaegerjaques Min Ideal Stats

  • 200% Ultimate Charge Rate
  • 50% Crit Rate
  • 120% Crit DMG
  • 3500 Attack
Ready To Go I

Ready To Go I

Main Basic Stat

  • ATK %
  • Strike DMG Bonus

Advanced Stats

  • Crit Rate %
  • Crit DMG %
Ready To Go II

Ready To Go II

Main Basic Stat

  • Crit Rate %
  • Crit DMG %

Advanced Stats

  • Crit Rate %
  • Crit DMG %
Ready To Go III

Ready To Go III

Main Basic Stat

  • Ultimate Charge Rate %

Advanced Stats

  • Ultimate Charge Rate %
  • Crit DMG %

These are the recommended sub-stats for the character. It’s important to note that each piece comes with a fixed attribute: ATK, DEF, and HP. The only things that can vary are the primary sub-stat and the secondary sub-stats. You can view the complete list in our Stamp Set Guide.

Boundary - Ascension Progress

01

Technique can be released 1 additional time. After Grimmjow releases his Ultimate and enters Form of Destruction, switching him to the backline will stop Ultimate Energy from draining. Each point of Spiritual Pressure Reserve doubles Grimmjow's Strike DMG bonus.

02

The Ultimate, Gran Rey Cero, and Enhanced Basic Attack, Form of Destruction, ignore 60% of the enemy's DEF..

03

Increases skill levels by [2].

04

Increases the damage dealt by Grimmjow's Ultimate, Gran Rey Cero, and Enhanced Basic Attack, Form of Destruction, by 50%. When releasing Ultimate, Gran Rey Cero, additionally inflicts 5 stacks of Destruction Mark to the enemy.

05

Increases skill levels by [2].

06

Each time Destruction Mark is detonated, inflicts 1 stack of Battle Mark on the enemy, increasing the damage they take from Grimmjow's Ultimate, Gran Rey Cero, and Enhanced Basic Attack, Form of Destruction, by 7.5%. Lasts 20 seconds, stacking up to 10 times.

Active Skills

Flash Step icon
Dodge

Flash Step

Use Flash Step to avoid attacks right before they hit. Perfect Dodges inflict [True Time Freeze] for 1.5s, during which Grimmjow gains 15% ASPD and 25% MSPD for 4s. Cooldown: 15s.

Counter icon
Counter

Counter

Grimmjow counters the enemy's attack and fires a close-range Cero, dealing damage equal to 600% of ATK and inflicting 2 stacks of Destruction Mark.

Basic Attack
Don't Dissapoint Me icon
Basic Attack

Don't Dissapoint Me

Grimmjow launches a series of close-range attacks, dealing 4 hits for a total damage equal to 342% of ATK and gaining Spiritual Pressure.

Flash Strike icon
Basic Attack

Flash Strike

When Spiritual Pressure Reserve reaches 2, tap Counter. Grimmjow leaps into the air and draws his blade to slash the enemy ahead, dealing damage equal to 330% of ATK and gaining Spiritual Pressure. This skill consumes 2 points of Spiritual Pressure Reserve.

Technique
Killing Intent icon
Technique

Killing Intent

Grimmjow instantly closes in on the enemy and slashes, dealing damage equal to 160% of ATK and inflicting 1 stack of Destruction Mark to enemies hit. After use, this can directly chain into the 4th hit of basic attack, immediately detonating 1 stack of Destruction Mark and granting 1 stack of Spiritual Pressure Reserve.

Ultimate
Gran Rey Cero icon
Ultimate

Gran Rey Cero

- Grimmjow uses his own blood as a medium to release the strongest Gran Rey Cero, dealing damage equal to 268% of ATK to the enemy and entering Form of Destruction. During this state, basic attacks are greatly enhanced, and Ultimate Energy continuously drains. When Ultimate Energy reaches zero, Form of Destruction ends. When this skill is released, immediately inflicts 5 stacks of Destruction Mark to the enemy.
- [Form of Destruction] [During the Ultimate] Grimmjow draws his Zanpakuto and rapidly slashes the enemy, dealing 3 hits for a total damage equal to 344% (Next: 387%) of ATK. When this skill is released, each hit detonates 1 stack of Destruction Mark on the enemy.

Grimmjow Jaegerjaques skills

Passive Skills

Passive Group
Worthy Prey icon
Core Passive

Worthy Prey

Grimmjow's technique, Ultimate, and counterattack apply Destruction Mark to enemies. It can be detonated by basic attacks during the Ultimate, basic attacks chained after a technique or counterattack, granting 1 point of Spiritual Pressure Reserve. Each point of Spiritual Pressure Reserve increases Grimmjow's Basic ASPD and Strike DMG by 3%, up to 5 points. During battle, Grimmjow's Spiritual Pressure continuously drains. The more Spiritual Pressure Reserve he has, the faster it drains. When Spiritual Pressure reaches zero, 1 point of Spiritual Pressure Reserve is automatically deducted. Grimmjow can use his Ultimate once his Ultimate Energy reaches 50%

Swift and Deadly icon
Passive Boost 1

Swift and Deadly

Using Sonido to ram into enemies allows Grimmjow to trigger Perfect Dodge manually. During Form of Destruction, after using his Ultimate, Perfect Dodge also triggers automatically whenever he is attacked. Each trigger increases Grimmjow's Strike DMG by 15% for 20 seconds.

Fervor icon
Passive Boost 2

Fervor

During battle, Grimmjow's Strike DMG increases by an amount equal to 11.25% of his Ultimate Charge Rate.

Impulse icon
Passive Boost 3

Impulse

When releasing his Ultimate, if Ultimate Energy is above 50%, the excess portion increases the damage of Gran Rey Cero and Enhanced Basic Attack, Form of Destruction, at a certain ratio, up to 60%. Each time Grimmjow defeats an enemy in battle, he gains Spiritual Pressure and Ultimate Energy.