Keiji Itami (Calm and Quiet)

Keiji Itami (Calm and Quiet)

Supporter
Shot
Assault Rifle

Review

Profile Update

Keiji Itami [Calm and Quiet] is a Shot-element Supporter who specializes in Poison-based damage and disruptive utility. While categorized as a Support, he contributes with some damage over time while also interfering with enemy turns through Stun.

His Combat Skill applies Poison, dealing damage over time based on the enemy’s HP, up to a cap determined by Keiji’s own ATK. This makes him particularly effective against high-HP enemies. Keiji’s Ultimate provides additional control by inflicting Stun, halting the target’s actions and delaying their turn. Beyond the crowd control aspect, it also increases CRIT DMG, indirectly boosting the team’s burst potential during the stun window.

Keiji Itami [Calm and Quiet] functions as a hybrid utility Support, offering HP-scaling DoT, turn disruption, and conditional burst potential. However, it not a top-tier pick, but he can performs well in longer encounters and against high-HP targets.

Best Weapons

AR-Hyperion
#1
AR-Hyperion
Assault Rifle
AR-Cronus
#2
AR-Cronus
Assault Rifle
AR-Narwhal 59
#3
AR-Narwhal 59
Assault Rifle

Active Skills

Skill 1: Dignified Shot

Shot

Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju.

Charge: 54
Range: ST Attack

Skill 2: Smoke Grenade

Shot

Deals Shot DMG equal to 54% of this unit's ATK to a single Kaiju. After attacking, has an 80% base chance to apply Poison (2 turn(s)) to the target. Poison: After turn arrives, takes DoT equal to 5% of the target's Max HP. This DMG will not exceed 128% of the applier's ATK.

Charge: 1 SP / 81
Range: ST Attack

Skill 3: Loud Grenade

Shot

Deals Shot DMG equal to 224% of this unit's ATK to a single Kaiju. After attacking, has an 80% base chance to apply Stun (1 turn(s)) to the target.

Range: ST Attack

Follow-Up Skill: Rational Support

Shot

Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju.

Charge: 60
Range: ST Attack

Passive Skill

Discreet Operation

  • If an attack is not received for 1 turn(s), after attacking, applies Stealth (1 turn(s)) to this unit. This does not apply if already in Stealth state.
  • After attacking while in Stealth state, deals Shot Additional DMG equal to 50% of this unit's ATK.

Passive Skills

Handling with Ease

Lv. 40
  • While remaining HP is 80% or more, this unit's ATK +15%.

Precision from Experience

Lv. 60
  • This unit's Effect Hit Rate +16%.

Prudent Demeanor

Lv. 80
  • When attacking a Kaiju in Poison state, this unit's DMG dealt +20%.

Ascension

A1

Habitual Procedure

  • While in Stealth state, SP will not be consumed.
A2

Smooth Progress

  • After defeating a Kaiju, this unit's Ultimate Gauge +35.
A3

Sharp Insight

  • Normal Attack, Passive Skill Lv. +2.
  • Normal Attack, Passive Skill max Lv. +2.
A4

Setting Up the Next Move

  • After activating Ultimate, randomly removes 1 of the target's buffs.
A5

Linchpin of the Defense Force

  • Combat Skill, Ultimate, Follow-Up Skill Lv. +2.
  • Combat Skill, Ultimate, Follow-Up Skill max Lv. +2.
A6

Seasoned Expertise

  • Before activating Combat Skill, has a 100% base chance to apply DMG Taken Increase +10% (2 turn(s)) to the target.