Eiji Hasegawa (Right-Hand Man of the Strongest)

Eiji Hasegawa (Right-Hand Man of the Strongest)

Attacker
Blunt Shot
Powered Suit

Review

Profile Update

Who is this? Iron Man? Eiji Hasegawa [Right-Hand Man of the Strongest] is a B-tier Blunt and Shot-type Attacker who focuses on self-sustained Critical buffs and Follow-Up damage. While he lacks the overwhelming scaling or team utility of higher-tier DPS units, he remains a straightforward and accessible damage dealer with reliable burst windows.

His Combat Skill allows him to inflict Stun, temporarily halting the enemy’s actions and delaying incoming attacks. Beyond its crowd-control utility, this skill also increases his CRIT DMG, directly amplifying his burst potential. The combination of disruption and damage amplification gives him situational value, especially in content where controlling enemy turns is important.

Eiji’s core mechanic revolves around accumulating Progress whenever an ally uses a Combat Skill or Follow-Up Skill. After reaching 5 Progress stacks, he can consume them to gain a CRIT Rate and damage buff that lasts for 2 turns. Since allies frequently trigger these conditions in standard rotations, his self-buff is easy to activate and maintain, making him beginner-friendly and consistent in most team setups.

Best Weapons

PS-Dobermann 52
#1
PS-Dobermann 52
Powered Suit
Standard Powered Suit
#2
Standard Powered Suit
Powered Suit

Active Skills

Skill 1: Efficient Shot

Shot

Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju.

Charge: 51
Range: ST Attack

Skill 2: Powered Blow

Blunt

Deals Blunt DMG equal to 116% of this unit's ATK to a single Kaiju. After attacking, has an 80% base chance to apply Stun (1 turn(s)) to the target.

Charge: 76
Range: ST Attack

Skill 3: Magnificent Bombardment

Shot

Deals Shot DMG equal to 89% of this unit's ATK to all Kaiju.

Range: AoE Attack

Follow-Up Skill: Efficient Snipe

Shot

Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju.

Charge: 60
Range: ST Attack

Passive Skill

Acting Commander

  • After an ally activates Combat Skill or Follow-Up Skill, applies 1 stack(s) of Progress to this unit. Max 5 stack(s).
  • When Progress is at its max stacks, applies CRIT Rate +16.5% (2 turn(s)) and CRIT DMG +33% (2 turn(s)) to this unit.
  • After applying buff(s) to this unit based on the effect of Progress, consumes all Progress.

Passive Skills

Simplicity and Strength

Lv. 40
  • This unit's Follow-Up Skill DMG Multiplier +50%.

Proficiency in Neutralization

Lv. 60
  • This unit's Follow-Up Skill DMG dealt +18%.

According to Plan

Lv. 80
  • After defeating a Kaiju, applies ATK +20% (2 turn(s)) to this unit.

Ascension

A1

Rapid Advance

  • Each time this unit destroys a PLT, Ultimate Gauge +15.
A2

Command Multitasking

  • After activating Combat Skill, has a
A3

Acting Captain Duties

  • Normal Attack, Passive Skill Lv. +2.
  • Normal Attack, Passive Skill max Lv. +2.
A4

Frontline Deployment

  • Progress max stack count -1
A5

First Division's Hard Worker

  • Combat Skill, Ultimate, Follow-Up Skill Lv. +2.
  • Combat Skill, Ultimate, Follow-Up Skill max Lv. +2.
A6

Solid Competence

  • After activating Follow-Up Skill, advances this unit's next Action Order by 50%