Bug

Bug

Axe dark Axe Dual Swords dark Dual Swords Grimoire dark Grimoire

Base Stats

Attack 200
Defense 160
HP 1200
Accuracy 50
Block 0
Crit Rate 5%
Crit Resist 0
Crit Damage 15%
Crit DMG Resist 0

Review

Bug - Seven Deadly Sins Origin
Profile Update

Bug is a Demon who holds a quiet admiration for The Seven Deadly Sins. He typically appears as a tall, athletic man but can transform into a smaller monster form when needed. As a SR rarity character, Bug is a Darkness-element specialist across all his weapon types, focusing on offensive pressure and debuff-based synergy. He can wield an Axe, Dual Swords, or a Grimoire, allowing him to act as a burst attacker, a sustained damage dealer, or a debuff-oriented support.

With the Axe, Bug functions as a burst attacker whose performance improves during Darkness Burst. His Passive increases damage dealt to enemies under this state, making timing important for maximizing output. His Special Attack can guarantee a critical hit if executed with proper timing during its charge, adding a mechanical element to his playstyle. He also has area control through his Normal Skill, which pulls enemies together while dealing damage. His Ultimate grants a Darkness Attack buff, allowing him to chain abilities during Burst for higher damage.

In his Dual Swords configuration, Bug focuses on applying and exploiting the Curse effect. This debuff lowers enemy Darkness Defense and applies damage over time, enabling both sustained pressure and increased burst potential. His kit rewards attacking cursed enemies, as his Ultimate deals increased damage under this condition and his Normal Skill can reset cooldowns when hitting affected targets. His Special Attack also provides mobility by teleporting behind enemies, allowing him to reposition while maintaining offensive pressure.

When equipped with a Grimoire, Bug shifts into a debuffer-support role centered around Curse application and control. He can apply and extend Curse duration, maintaining consistent damage over time and reducing enemy defenses for the team. His Normal Skill introduces a decoy mechanic that draws enemy attention, allowing him to avoid damage through stealth and apply Stun when the decoy is removed. Additionally, his Passive increases Darkness damage for allies, making him a useful enabler in Darkness-focused teams.

Pros

  • Flexible Darkness unit.

Cons

  • His effectiveness depends on proper timing and synergy with Darkness mechanic.
  • Feels too much like a filler character.

Skill Information

Downsize
Adventure Skill

Downsize

Turns into a small demon that can fly.

Skills by Weapon

Passive

Troublemaker

Attacking an enemy with Darkness Burst activated increases Crit Damage by 45%.

Normal Attack

Shadow Cleaver

Inflicts damage equal to 160% of Attack. 1st hit: 24% / 2nd hit: 26% / 3rd hit: 41% / 4th hit: 69%.

Special Attack

Abyss Smasher

Inflicts damage equal to 166% / 237% of Attack based on the charge level. Inflicts damage equal to 100% of Attack when overcharged. While charging, attacking when the weapon is glowing results in a Critical Hit.

Normal Skill

Dark Thrash

Inflicts damage equal to 188% of Attack on the enemy and pulls them to the center.

Tag Skill

Dark Axe Slash

Inflicts damage equal to 129% of Attack.

Ultimate Move

Death Swarm

Increases the hero's Darkness damage by 30% for 20 sec, then inflicts damage equal to 380% of Attack.

Passive

Blitz

Back Attacks increase damage dealt by 35%.

Normal Attack

Dual Shadow Slash

Inflicts damage equal to 162% of Attack. 1st hit: 24% / 2nd hit: 26% / 3rd hit: 42% / 4th hit: 70%.

Special Attack

Dual Abyss Slash

Increases the hero’s Darkness damage by 10% for 20 sec (Max: 3 times), then the hero teleports behind the enemy and inflicts damage equal to 165% of Attack.

Normal Skill

Annihilation

Inflicts damage equal to 263% of Attack. Back Attacks reset the Special Attack cooldown.

Tag Skill

Blade Dance

Inflicts damage equal to 120% of Attack.

Ultimate Move

The End

Inflicts damage equal to 326% of Attack. Each hit inflicts additional damage equal to 32% of Attack to enemies with Darkness Burst activated. The final strike removes the target's Darkness Burst.

Passive

Derision

When an allied hero attacks a Cursed enemy, their Darkness damage increases by 20%.

Normal Attack

Dark Punch

Inflicts damage equal to 74% of Attack. 1st hit: 11% / 2nd hit: 12% / 3rd hit: 19% / 4th hit: 32%.

Special Attack

Dark Burst Activation

Enhances Normal Attacks for 10 sec, inflicting damage equal to 111% of Attack. Enemies hit by the enhanced Normal Attacks 4 times in 10 sec have their Darkness Resistance decreased by 15% for 40 sec. 1st hit: 17% / 2nd hit: 18% / 3rd hit: 28% / 4th hit: 48%

Normal Skill

The Rascal

Creates a Decoy at the hero's location to Taunt enemies in range for 5 sec. Enters Stealth for 10 sec. When the Decoy disappears, it explodes, Stunning enemies for 3 sec.

Tag Skill

Dark Flare

Inflicts damage equal to 56% of Attack.

Ultimate Move

Solo Stage

Inflicts damage equal to 191% of Attack, then inflicts Curse for 15 sec. Each hit increases the duration of Darkness Burst on the enemy by 1 sec. ※ Curse: Inflicts Darkness damage equal to 15% of Attack every 3 sec. Decreases Darkness Resistance by 15%.

Bug Potential

Tier 1

Increases Attack by 3%, Defense by 2%, and Max HP by 1%.

Tier 2

Amplifies Normal Attack skill power by 20%.

Tier 3

Increases Attack by 6%, Defense by 5%, and Max HP by 2%.

Tier 4

Amplifies Special Attack skill power by 35%.

Tier 5

Slightly increases the range of the Normal Skill. Additionally inflicts damage equal to 30% of Attack each time the attack hits targets in the central area.

Tier 6

Amplifies Ultimate Move skill power by 20%.

Tier 7

Each hit on the same enemy with the Ultimate Move increases damage by 10%.

Tier 8

Increases Attack by 9%, Defense by 7%, and Max HP by 3%.

Tier 9

Amplifies Special Attack skill power by 70%.

Tier 10

Gains Reaction Immunity while charging the Special Attack. Landing the attack while the weapon is glowing increases damage dealt by 75%.

Tier 1

Increases Attack by 3%, Defense by 2%, and Max HP by 1%.

Tier 2

Amplifies Normal Attack skill power by 20%.

Tier 3

Increases Attack by 6%, Defense by 5%, and Max HP by 2%.

Tier 4

Amplifies Special Attack skill power by 35%.

Tier 5

Changes the Special Attack into a skill that can be used 2 time(s).

Tier 6

Amplifies Normal Skill power by 30%.

Tier 7

Back Attacks increase the hero's Crit Chance by 30% for 3 sec.

Tier 8

Increases Attack by 9%, Defense by 7%, and Max HP by 3%.

Tier 9

Amplifies Ultimate Move skill power by 30%.

Tier 10

The final strike of the Special Attack inflicts additional damage equal to 100% of Attack.

Tier 1

Increases Attack by 3%, Defense by 2%, and Max HP by 1%.

Tier 2

Amplifies Normal Attack skill power by 20%.

Tier 3

Increases Attack by 6%, Defense by 5%, and Max HP by 2%.

Tier 4

Amplifies Tag Skill skill power by 45%.

Tier 5

Landing the Ultimate Move decreases the enemy's Darkness Resistance by 20% for 40 sec.

Tier 6

Increases the duration of the Normal Skill's Stun by 3 sec.

Tier 7

Increases the hero's Movement Speed by 50% while the Normal Skill's Stealth is active. After Stealth ends, increases the hero's Crit Chance by 100% for 5 sec.

Tier 8

Increases Attack by 9%, Defense by 7%, and Max HP by 3%.

Tier 9

Amplifies Ultimate Move skill power by 30%.

Tier 10

Increases the duration of the Ultimate Move's Curse by 15 sec. Each hit additionally inflicts damage equal to 15% of Attack.

Available Skins

Demon's Stealth Legendary

Demon's Stealth

Leather
Equipment HP 14739
Equipment Defense 5276
Darkness Attack 10.8%
Special Attack Damage Increase 18.5%
Passive

Lv.1 Back Attacks have 30% chance to increase Darkness damage by 30% and decrease the Normal Skill cooldown by 60% for 8 sec. (Cooldown: 14 sec)

Shadow Walk Legendary

Shadow Walk

Cloth
Equipment HP 14739
Equipment Defense 5276
Darkness Attack 10.8%
Crit Damage 11.7%
Passive

Lv.1 Each Critical Hit increases Darkness damage by 3.5% for 10 sec. (Max: 35%) While the effect is active, attacking an enemy with a Burst activated increases their Burst duration by 4 sec. (Cooldown: 12 sec)

Demon's Outing Epic

Demon's Outing

Leather
Equipment HP 6936
Equipment Defense 2483
Darkness Attack 3.8%
HP Increase 2.0%
Passive

Lv.1 Back Attacks increase Darkness damage by 15% and DoT Efficiency by 60% for 10 sec. (Cooldown: 25 sec)