Hendrickson

Hendrickson

Longsword holy Longsword Dual Swords physical Dual Swords Lance dark Lance

Base Stats

Attack 200
Defense 160
HP 1200
Accuracy 50
Block 30
Crit Rate 5%
Crit Resist 0
Crit Damage 15%
Crit DMG Resist 0

Review

Hendrickson - Seven Deadly Sins Origin
Profile Update

Hendrickson is a former Grandmaster of the Holy Knights who, after being freed from demonic control, now seeks redemption as a druid and apothecary. A SR rarity character, Hendrickson offers a flexible kit that shifts between support and offense depending on his weapon choice. He can wield a Longsword (Holy), Dual Swords (Physical), or Lance (Darkness), allowing him to function as a healer, a crit-based attacker, or a Darkness support unit. His overall design leans toward utility and team synergy rather than raw damage output.

With the Longsword, Hendrickson serves primarily as a healing support. His Ultimate creates an area that continuously restores HP to allies within it, encouraging sustained positioning during combat. The effectiveness of this healing scales with his Attack, and can be further improved by using his Special Attack beforehand, which increases the recovery amount. His Passive also provides a constant Defense boost to the entire party simply by being included in the team.

In his Dual Swords configuration, Hendrickson shifts into a crit-oriented attacker with situational requirements. His kit increases Critical Damage through his skills, making Crit Chance investment important to maintain consistent output. He gains additional Critical Chance when attacking enemies affected by movement speed reduction, though he relies on allies to apply this debuff.

When equipped with a Lance, Hendrickson takes on a support role focused on enhancing Darkness-element teams. His Passive and Special Attack increase Darkness damage, with the full effect requiring repeated attacks during a Darkness Burst. His Ultimate applies a Curse that lowers enemy Darkness Defense, improving overall team damage. This effect can be extended by maintaining his Berserk state, which is activated through his Special Attack.

Pros

  • A decent utility-focused character who provides consistent support across multiple roles.

Cons

  • Individual damage potential is low.

Skill Information

Phytocommunication
Adventure Skill

Phytocommunication

Marks nearby gathering points.

Skills by Weapon

Passive

Grandmaster's Rally

Using the Tag Skill restores the Magic Gauge by 500 when at 3 or less Magic Points.

Normal Attack

Radiant Slash

Inflicts damage equal to 75% of Attack. - 1st hit: 11% - 2nd hit: 12% - 3rd hit: 19% - 4th hit: 33%.

Special Attack

Divine Pierce

Inflicts damage equal to 99% of Attack. Increases the hero's Healing Efficiency by 10% for 30 sec.

Normal Skill

Defensive Spell

Increases all allied heroes' Defense by 20% for 40 sec.

Tag Skill

Thrusting Slash

Inflicts damage equal to 85% of Attack.

Ultimate Move

Magic Unleashed

Restores HP of allies in range by 0.5% of Max HP + 25% of Attack every 1 sec for 10 sec.

Passive

Morale Boost

When an allied hero attacks an enemy with reduced Movement Speed, their Crit Chance increases by 10%.

Normal Attack

Dual Strike

Inflicts damage equal to 143% of Attack and has a 15% chance to decrease the Special Attack cooldown by 1 sec. - 1st hit: 21% - 2nd hit: 22% - 3rd hit: 37% - 4th hit: 63%.

Special Attack

Flash Sword

Teleports behind the enemy, then inflicts damage equal to 178% of Attack. Attacking an enemy with reduced Movement Speed Stuns them for 5 sec and increases the hero’s Crit Chance by 10% for 20 sec

Normal Skill

Rapid Edge

Inflicts damage equal to 281% of Attack. Back Attacks increase Crit Damage by 30%.

Tag Skill

Double Slash

Inflicts damage equal to 127% of Attack

Ultimate Move

Knight's Sword

Inflicts damage equal to 421% of Attack. Decreases Movement Speed by 30% for 20 sec.

Passive

Veteran Holy Knight

Additionally inflicts damage equal to 12% of Attack when attacking an enemy with Darkness Burst activated.

Normal Attack

Abyss Lance

Inflicts damage equal to 110% of Attack. - 1st hit: 26% - 2nd hit: 31% - 3rd hit: 53%.

Special Attack

Abyss Lance Breaker

Inflicts damage equal to 161% of Attack. The hero gains Berserk for 10 sec. ※Berserk: Crit Chance increases by 15%. Crit Damage increases by 30%. Decreases hero's HP by 2% of Max HP every 1 sec. HP isn't consumed if at 5% or lower.

Normal Skill

Acid Tower

Inflicts damage equal to 273% of Attack. Increases damage by 30% when the hero has Berserk.

Tag Skill

Dark Stab

Inflicts damage equal to 130% of Attack.

Ultimate Move

Acid Down

Inflicts damage equal to 387% of Attack. Attacking enemies with Darkness Burst activated increases Crit Chance by 25%. The final strike removes the target's Darkness Burst.

Hendrickson Potential

Tier 1

Increases Attack by 3%, Defense by 2%, and Max HP by 1%.

Tier 2

Amplifies Tag Skill skill power by 25%.

Tier 3

Increases Attack by 6%, Defense by 5%, and Max HP by 2%.

Tier 4

Amplifies the Passive's Magic Recovery by 50%.

Tier 5

Changes the Special Attack into a skill that can be used 2 time(s). Changes the Healing Efficiency boost effect to be applied up to 2 times.

Tier 6

Additionally increases the Normal Skill's Defense boost by 10%.

Tier 7

The Defense boost from the Normal Skill also applies to nearby allies.

Tier 8

Increases Attack by 9%, Defense by 7%, and Max HP by 3%.

Tier 9

Amplifies the Ultimate Move's HP Recovery by 20%.

Tier 10

Slightly increases the range of the Ultimate Move.

Tier 1

Increases Attack by 3%, Defense by 2%, and Max HP by 1%.

Tier 2

Amplifies Normal Attack skill power by 20%.

Tier 3

Increases Attack by 6%, Defense by 5%, and Max HP by 2%.

Tier 4

Amplifies Special Attack skill power by 35%.

Tier 5

Restores the Magic Gauge by 100 and Tag Gauge by 150 when landing a Critical Hit with the Special Attack.

Tier 6

Amplifies Normal Skill power by 30%.

Tier 7

Additionally increases the Normal Skill's Crit Damage boost by 30%. Restores the Tag Gauge by 300 when landing a Critical Hit.

Tier 8

Increases Attack by 9%, Defense by 7%, and Max HP by 3%.

Tier 9

Amplifies Special Attack skill power by 75%.

Tier 10

Slightly increases the range of the Ultimate Move. Additionally increases the Ultimate Move's Movement Speed reduction by 15% and the duration by 10.

Tier 1

Increases Attack by 3%, Defense by 2%, and Max HP by 1%.

Tier 2

Amplifies Normal Attack skill power by 20%.

Tier 3

Increases Attack by 6%, Defense by 5%, and Max HP by 2%.

Tier 4

Amplifies Special Attack skill power by 35%.

Tier 5

Slightly increases the range of the Normal Skill and changes it into a skill that can be used 2 time(s).

Tier 6

Amplifies Normal Skill power by 30%.

Tier 7

Slightly increases the range of the Ultimate Move. Inflicts damage equal to 25% of Attack to enemies in range every 1 sec for 10 sec.

Tier 8

Increases Attack by 9%, Defense by 7%, and Max HP by 3%.

Tier 9

Amplifies Ultimate Move skill power by 30%.

Tier 10

Increases the duration of the Special Attack's Berserk by 5 sec and increases its Darkness damage by 15%.

Available Skins

A Suit From Younger Days Legendary

A Suit From Younger Days

Cloth
Equipment HP 14739
Equipment Defense 5276
Healing Efficiency 9.3%
Magic Charging Efficiency 10.1%
HP Increase 2.8%
Passive

Lv.1 Using the Ultimate Move increases all allied heroes' Healing Received by 50% for 14 sec if their remaining HP is 30% or lower.

Apothecary's Workwear Legendary

Apothecary's Workwear

Leather
Equipment HP 14739
Equipment Defense 5276
Physical Attack 11.2%
Crit Chance 6.1%
Passive

Lv.1 Using the Ultimate Move decreases the Special Attack cooldown by 60% and increases Physical damage by 40% for 10 sec. (Cooldown: 25 sec)

Romantic Gray Epic

Romantic Gray

Leather
Equipment HP 6936
Equipment Defense 2483
Magic Charging Efficiency 7.1%
Crit Chance 4.8%
Passive

Lv.1 Using the Tag Skill increases Crit Chance by 8% and Buff duration by 20% for 10 sec.