Hades is one of the classic characters in Saint Seiya Awakening. He was one of the first SS characters to be added to the game and has undergone a couple of reworks over the course of Saint Seiya’s history. Currently, he’s a unit that isn’t used very often, but he might have a chance if we find a good lineup and there are a lot of bans.
Hades has changed a bit since his release more than 5 years ago. However, despite having an Awakened Cloth and having undergone a couple of reworks, he still isn’t a meta character in the game. Although he has interesting mechanics, he’s been completely overshadowed by new units, including the new Hades from Lost Canvas.
He has good mechanics; the ability to revive allies is very powerful. But even more so is his ability to transfer the damage he takes to an enemy. On paper, this gives him great survivability and should make him an interesting unit. Add to that the AoE damage he deals when the eclipse is complete… and yet, he still doesn’t make the meta. Why? It’s simple: his damage isn’t high enough, and his support role is vastly outclassed by others.
Unfortunately, Hades doesn’t deal enough damage to justify the two energy points his skill requires. There are many units that deal much more and better damage. Another issue is that he can be controlled, and in a control-heavy meta, if he doesn’t have a mechanic to counter this, he’ll suffer greatly.
Is there any viable build for him? Maybe—we’d have to take advantage of certain bans and face an opponent with weak defenses. It’s complicated. But the biggest challenge is that for him to fulfill his role as both DPS and Support, he requires a very, very high investment in Skill Books, and in 2026, that’s not recommended. There are better units to invest in. Maybe he’ll get a new rework—or maybe not—but as of now, he’s essentially a collector’s item who can be used up to certain levels or in a slightly more casual way, but it’s not advisable to invest in him, given the current meta.