Akari Minase (Festive Christmas)

Akari Minase (Festive Christmas)

Attacker
Shot
Fire
Assault Rifle

Review

Profile Update

Akari Minase Festive Christmas is a 5★ Shot/Fire Attacker who specializes in Burn-based DoT damage. She excels at applying and amplifying damage-over-time effects, while her unique Flare-Up mechanic allows DoT to trigger during an ally’s turn, greatly increasing overall damage output.

With dual Shot and Fire attributes, Akari can reduce both Physical and Elemental Plates, making her a flexible choice across many encounters. Her Ultimate delivers an AoE attack, while her Combat Skill is a Blast attack, allowing her to perform especially well in multi-enemy stages such as Large Conquest.

Akari can consistently inflict Burn through her Ultimate and Passive Skill, causing enemies to take DoT based on her ATK at the end of their turns. Using her Combat Skill further boosts her effectiveness by increasing her DoT DMG Multiplier, significantly enhancing Burn damage.

Through her Flare-Up state—activated before her Ultimate and via Additional Passive Skill 1—Akari enables allies to trigger extra DoT damage when attacking enemies affected by status ailments. This allows Burn and other DoTs to deal damage outside the enemy’s turn, a very powerful mechanic.

Ascension Notes: At A2 and A6, Akari gains additional increases to her DoT DMG Multiplier, making her Burn damage scale much higher than at A0.

Pros

  • Burn DoT damage
  • Have dual attributes

Cons

  • Her true power comes with A6.

Best Weapons

AR-Xmas25
#1
AR-Xmas25
Assault Rifle
AR-Hyperion
#2
AR-Hyperion
Assault Rifle
AR-Narwhal 59
#3
AR-Narwhal 59
Assault Rifle

Best Uniparts

Fungal-Type Unipart β
#1
Fungal-Type Unipart β
ATK and Debuffs
Spider-Type Unipart α
#2
Spider-Type Unipart α
ATK and Debuffs

Active Skills

Skill 1: Devoted Shot

Shot

Deals Shot DMG equal to 55% of this unit's ATK to a single Kaiju.

Charge: 60
Range: Single Target Attack

Skill 2: Radiant Grenade

Shot Fire
  • Before attacking, applies DoT DMG Multiplier +25.6% (2 turn(s)) to this unit. Max 3 stack(s).
  • Deals Shot and Fire DMG equal to 72% of this unit's ATK to a single Kaiju.
  • Deals Shot and Fire DMG equal to 36% of this unit's ATK to adjacent Kaiju.
Charge: 90
Range: Blast Attack

Skill 3: Support Request

Shot Fire
  • Deals Shot and Fire DMG equal to 109% of this unit's ATK to all Kaiju.
  • After attacking, has a 100% base chance to apply Burn (3 turn(s)) to the target.
  • Burn: After turn arrives, takes Fire DoT equal to 32% of the applier's ATK.
Range: AoE Attack

Follow-Up Skill: Brilliant Shot

Shot Fire
  • Deals Shot and Fire DMG equal to 77% of this unit's ATK to a single Kaiju.
Charge: 60
Range: Single Target Attack

Passive Skill

Exceptional Enthusiasm

  • After activating Combat Skill or Follow-Up Skill, has an 80% base chance to apply Burn (2 turn(s)) to the target.
  • Burn: After turn arrives, takes Fire DoT equal to 46.3% of the applier's ATK.
  • Before activating Ultimate, applies Flare-Up to the target.

Flare-Up:

  • After an ally attacks a Kaiju in Flare-Up state, triggers 22% of the DoT the target is currently receiving from each status ailment applied. Max 7 activation(s).
  • Automatically removed after reaching max activation count.

Passive Skills

Surging Spirit

Lv. 40

At the start of wave, applies Flare-Up that is the same as Passive Skill's to all Kaiju.

By-the-Book Execution

Lv. 60

This unit's Effect Hit Rate +20%.

Fervent Stance

Lv. 80

After attacking a Kaiju in Burn state, applies DMG dealt +15% (2 turn(s)) to this unit.

Ascension

A1

Smooth Execution

  • After applying a status ailment, applies DMG dealt +15% (2 turns) to this unit.
A2

Tactful Action

  • At the start of battle, applies DoT DMG Multiplier +50% (1 turn) to this unit.
  • At the start of wave, has a 100% base chance to apply Burn (3 turns) that is the same as Ultimate's to all Kaiju.
A3

Third Division Helper

  • Normal Attack, Combat Skill Lv. +2.
  • Normal Attack, Combat Skill Max Lv. +2.
A4

Overflowing Energy

  • Before activating Combat Skill, applies Fire DMG dealt +20% (1 turn) to this unit.
  • After activating Ultimate, applies Ultimate Gauge Charge Rate +15% (2 turns) to this unit.
A5

Cheerful Santa Claus

  • Ultimate, Passive Skill, Follow-Up Skill Lv. +2.
  • Ultimate, Passive Skill, Follow-Up Skill Max Lv. +2.
A6

Beacon of the Holy Night

This unit's DoT DMG Multiplier +80%.